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zlux

v0.8.8

Published

simple alternative for redux with OOP pattern

Downloads

55

Readme

write store with OOP pattern

#some points

##single store has all about data:

  1. state
  2. how to change state(dispatch actions)

so your code:

//class SimpleStore extends BaseStore... 
//const store  = new SingleStore();
store.dispatch({type:'SomeActionType'})
store.getState()

so one store for one state ,one dispatch,one reduce: your application will have many stores.For some complicated apps,you might write some messy code if you are not careful.but what the advantage?

dump components are not so much useful, components with its data are. For instance, UserList component with UserList Data is a useful module. I can use UserList module directly if other applications which needs user list

to some extend, component + data = module

So that one store for one state concerns about reuse module,not so much about flexibility.

##Most components just needs one store.

what about component needing more state?

  1. first try spilt your component

  2. Manager for mixed state:

     state:{
         productList:[],
         userList:[]
     }
     //..dispatch for state,some actions change productList ,some change userList,some both;
        
  3. use MergedStore

     const userListStore = new UserListStore()
     const productListStore = new ProductListStore()
       
     const mergedStore = new MergedStore({
         productList:productListStore,
         userList:userListStore
     })
        
     mergedStore.dispatch(productActionTypeOrUserActionType)
     mergedStore.getState() // => {productList:... , userList:...}

##Basic Use

Just extends BaseStore,and implement reduce(action)(action must be an object with type property) method

import Immutable from 'immutable';
import {BaseStore} from 'zlux'

const ActionTypes={
    ADD:'ADD',
    DELETE_BY_ID:'DELETE_BY_ID',
    UPDATE:'UPDATE'
}

export default class SimpleStore extends BaseStore{
    __className ='PostListStore'

    state = new Immutable.List()

    reduce(action){
        if(action.type === ActionTypes.ADD){
            return state.push(action.payLoad)
        }
        if(action.type === ActionTypes.DELETE_BY_ID){
            let id = action.payLoad.id;
            return state.filter(item=>{return item.id !==id})
        }
        if(action.type == ActionTypes.UPDATE){
            var id = action.payLoad.id;
            var index = state.findIndex(item=>{return item.id == id});
            //if index == -1, 这里不考虑update时,没有相应item的情况
            return state.set(index,action.payLoad)
        }

        return state; //default return origin state
    }
    
    //action methods for Convenience
    //these methods should be called  
    add(payLoad){
        this.dispatch({
            type:ActionTypes.ADD,
            payLoad
        })
    }
    
    deleteById(payLoad){
        this.dispatch({
            type:ActionTypes.DELETE_BY_ID,
            payLoad
        })
    }
    
    update(payLoad){
        this.dispatch({
            type:ActionTypes.UPDATE,
            payLoad
        })
    }
}

//use below
   var ss = new SimpleStore()
   ss.add({id:1,content:'hello'})
   ss.update({id:1,content:'world'})
   ss.deleteById({id:1})
   

##listeners

   var ss = new SimpleStore()
   ss.subscribe((action,store)=>{
        const newState = store.getState();
        //if newState != oldState, react component render;
   })

##middleware

ss.use(
    function(next,action,store){
          console.log('before')
          next()
          console.log('after')
    },
    function(next){
        if(isLogin){
            next()
        }
        else{
            goToLogin();
        }
    }
)

##mergedStore

use for object which value is store to the constructor,then use as singleStore.

warning: you should only merge singleStore not mergedStore, it might make the app out of control.