npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

yy-input

v0.11.3

Published

basic input support for touch, mouse, and keyboard

Downloads

24

Readme

yy-input

basic input support for touch, mouse, and keyboard

rationale

I used this in all my games, so I decided to centralize and share it. This is a very simple class that emits events after a touch, mouse, or keyboard event. The events are tied to an HTMLElement.

installation

npm i yy-input

simple example

const Input = require('yy-input')

this.input = new Input()
this.input.on('down', 
    function down(x, y)
    {
        console.log('You clicked at ' + x + ', ' + y)
    })

live example

https://davidfig.github.io/input/

API

    /**
     * basic input support for touch, mouse, and keyboard
     *
     * @param {object} [options]
     * @param {HTMLElement} [options.div=document] object to attach listener to
     * @param {boolean} [options.noPointers] turns off mouse/touch/pen listeners
     * @param {boolean} [options.noKeyboard] turns off key listener
     * @param {boolean} [options.chromeDebug] ignore chrome debug keys, and force page reload with ctrl/cmd+r
     * @param {number} [options.threshold=5] maximum number of pixels to move while mouse/touch downbefore cancelling 'click'
     * @param {boolean} [options.preventDefault] call on handle, otherwise let client handle
     *
     * @event down(x, y, { input, event, id }) emits when touch or mouse is first down
     * @event up(x, y, { input, event, id }) emits when touch or mouse is up or cancelled
     * @event move(x, y, { input, event, id }) emits when touch or mouse moves (even if mouse is still up)
     * @event click(x, y, { input, event, id }) emits when "click" for touch or mouse
     * @event wheel(dx, dy, dz, { event, id, x, y }) emits when "wheel" scroll for mouse
     *
     * @event keydown(keyCode:number, {shift:boolean, meta:boolean, ctrl: boolean}, { event, input }) emits when key is pressed
     * @event keyup(keyCode:number, {shift:boolean, meta:boolean, ctrl: boolean}, { event, input }) emits when key is released
     */
    constructor(options)

    /**
     * remove all listeners
     */
    destroy()

    /**
     * turns on pointer listeners (on by default); can be used after removePointers()
     */
    addPointers()

    /**
     * remove pointers listener
     */
    removePointers()

    /**
     * turns on keyboard listener (off by default); can be used after removeKeyboard()
     */
    addKeyboard()

    /**
     * removes keyboard listener
     */
    removeKeyboard()

License

MIT License
(c) 2017 YOPEY YOPEY LLC by David Figatner