yoda
v1.1.2
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etcd mesh force is
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yoda
etcd v2 client for monitoring changes to the force - useful for networks that are changing dynamically.
Yoda gives you 2 things:
- a node.js event listener that reacts to changes in network topology (endpoints coming and going)
- a bash script that an orchestration script calls to register and un-register endpoints
If you want to speak like yoda - check out yoda-said
example 1 - node.js <-> Mongo
node.js client
Somewhere on a small lonely planet - a plucky little node script wants to connect to some Mongo databases (or ZeroMQ sockets or any TCP thing).
We know we have an etcd server running on 127.0.0.1:4001 and so we tell Yoda to connect to it to get updates about Mongos.
var Yoda = require('yoda');
// hostname + port of the etcd server
var yoda = new Yoda('127.0.0.1', 4001);
// location will emit events for anything below /mongo
var location = yoda.connect('/mongo');
// listen for servers arriving
location.on('add', function(route, data){
// route will be the id of the server
console.log('server id: ' + route);
// data is a string at this point - encode how you like!
console.log(data);
// we probably want to connect to the mongo server at this point
})
bash client
Meanwhile - in amoungst the alliance fleet - we have a Mongo spawning bash script that knows the IP of the server it is running a Mongo database on.
# the IP address of the mongo server we are booting
MONGO_IP='192.168.1.120'
# first run a mongo container using docker
MONGO_CONTAINER=$(docker run -p 27017 -t quarry/mongo)
# now get the port it is listening
MONGO_PORT=$(docker port $MONGO_CONTAINER 27017)
# now lets tell yoda about the server
yoda set /mongo/$MONGO_CONTAINER $MONGO_IP:$MONGO_PORT
bootstrap
A command to boot 2 servers and register them under '/servers' with yoda:
$ node server.js 5678 &
$ node server.js 5679 &
$ yoda set /servers/1 tcp://127.0.0.1:5678
$ yoda set /servers/2 tcp://127.0.0.1:5679
example 2 - ZeroMQ <-> ZeroMQ
A brokerless ZeroMQ REQ/REP network where multiple clients connect to multiple servers - a feel-the-force mesh!
server.js
#!/usr/bin/env node
var zmq = require('zmq')
, sock = zmq.socket('rep');
var port = process.argv[2] || 8791;
sock.on('message', function(msg){
sock.send('padowan');
})
sock.bindSync('tcp://127.0.0.1:' + port);
client.js
A ZeroMQ REQ client that connects to servers registered under '/servers' with yoda:
var zmq = require('zmq')
, server_socket = zmq.socket('req')
, Yoda = require('yoda');
var yoda = new Yoda('127.0.0.1', 4001);
var server_pool = yoda.connect('/servers');
server_pool.on('add', function(route, endpoint){
server_socket.connect(endpoint);
})
setInterval(function(){
// this is load balanced across the server sockets
server_socket.send('jedi_skills?');
}, 1000)
installation
node.js
The node.js part is so your app can listen to changes in the network and connect/disconnect to endpoints as they come and go.
$ npm install yoda --save
bash
The bash part is so your orchestration script can write changes to the network as you are spawning/killing processes.
$ wget -qO- https://raw.github.com/binocarlos/yoda/master/bootstrap.sh | sudo bash
etcd server
You need an etcd server running in order for yoda to speak to the force.
2 environment variables are used by yoda to speak to the etcd server:
- YODA_HOST (default 127.0.0.1)
- YODA_PORT (default 4001)
You can use the Makefile to run an etcd server in a docker container.
First install docker.
Then, to run etcd on the default port:
$ make etcd
running examples
There is an example setup so you can see the rough idea
In the first shell:
$ node examples/app.js
And then in the second shell:
$ ./examples/addserver.sh
You should see servers arriving in the first shell.
methods
var Yoda = require('yoda');
var yoda = new Yoda(etcd_host, etcd_port);
Create a new yoda object connected to the given etcd_host & etcd_port.
var location = yoda.connect('/my/location');
Returns a location object that will update when anything under '/my/location' changes.
events
location.on('add', function(route, data) {})
Called when a new item has been added to the locations path.
The route is the full key to the new item and data is the new value.
location.on('remove', function(route, data) {})
Called when an item has been deleted from the locations path.
location.on('change', function(route, data) {})
Called when an item has been added or removed from the locations path.
bash methods
yoda set $PATH $DATA
Set the value of $PATH to $DATA.
yoda get $PATH
Get the JSON packet of $PATH.
yoda value $PATH
Get the value of $PATH.
yoda keys $PATH
Print all keys beneath $PATH one per line
yoda del $PATH
Remove $PATH.
yoda rmdir $PATH
Remove $PATH and everything beneath.
licence
MIT