ymb
v2.0.5
Published
Builder for projects based on ym modules. Built on top of gulp task runner.
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Readme
ymb
Builder for projects based on ym modules. Built on top of gulp@^4 task runner.
Requirements
ymb works with Node.js 0.10+.
Getting Started
CLI usage
You can install ymb
globally using Node Package Manager (npm):
npm install --save-dev ymb
Then you can use node_modules/.bin/ymb
console command to build your project, create configuration files or setup auto-build task (watch) for any file changes.
Builder will then try to find your build.json
and gulpfile.js
configuration files or use default ones.
node_modules/.bin/ymb configure [DIR=.] [build.json] [gulpfile.js] [-f] # Makes a copy of default `build.json` and/or `gulpfile.js` in specified directory.
node_modules/.bin/ymb dev [DIR=.] [-m <mode>] # Runs gulp task `dev` that will rebuild project on any change of source files specified in `build.json`.
node_modules/.bin/ymb [build] [DIR=.] [-m <mode>] # Runs gulp task `build` described by local or default `gulpfile.js`.
Explaining build.json
build.json
contains build settings. You can copy the default one into your project dir with ymb configure .
and then override it.
{
// Globs for files to be processed. Related to project dir.
"src": {
"js": "src/**/*.js",
"css": "src/**/*.css",
"templates": "src/**/*.ymtpl"
},
// Path that build results will be placed into. Related to project dir.
"dest": "build/",
// Name of the output JavaScript file when `store` set to `solid`.
"concatTo": "all.js",
// Output files optimization.
"minify": true,
// And you can use object to set minify options. See more https://www.npmjs.com/package/gulp-uglify#options
// "minify": {
// "extension": "js" // Extension of target files
// }
// Set to `false` to prevent inline data URI for images in CSS. Add `#no-datauri` to image path to prevent for particular file.
// You will need to route static handler for `build/{publicDir}/images` on server side.
"dataUriImages": true,
"publicDir": "public",
// If you want to make a plugin for existing project providing `ym` modular system (i.e. `Yandex Maps API`),
// set `target` option to `plugin`. Option `namespace` should contain name of the main project global namespace.
//
// Otherwise you can run your project as standalone.
// Then builder will inject `ym` modular system and helper modules into build output.
// In this case option `namespace` specifies the variable name to be exported into the `global` scope,
// that will contain `modules` property referencing the modular system.
"target": "plugin",
"namespace": "ym",
// Defines how to store your build data: `solid` for single file and `async` for running with `yms`.
// More information about `yms` and examples of async projects is here: https://www.npmjs.org/package/yms
"store": "solid",
// You can specify array of modules to be preloaded along with ones specified in GET params and `ready` method.
"preload": [],
// You can insert another async layer, when information about certain modules ("modules map") is not included into `init.js`,
// but can be loaded with another HTTP request to `yms` server. These features are experimental and may cause issues.
"asyncMap": false,
"initialMap": null,
// You can use different modes overriding global options, but don't forget to specify one of them when running builder.
// "modes": {
// "debug": {
// "default": true,
// "minify": false
// }
// }
}
Explaining gulpfile.js
If you want more flexibility you can also override default gulpfile.js
by cloning it locally with ymb configure . gulpfile.js
. Read more about gulpfiles on gulp project page.
Plugins usage
If you're already using gulp
and have your own gulpfile.js
you can require our plugins directly and use them in your tasks.
Check out ymb plugins documentation.
var gulp = require('gulp'),
ymbPlugins = require('ymb').plugins;
gulp.task('templates', function () {
gulp.src(/* .. */)
.pipe(/* .. */)
.pipe(ymbPlugins.templates.compile())
.pipe(/* .. */);
});