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yagcl.js

v1.0.2

Published

Yet Another Game Controller Library

Downloads

3

Readme

YAGCL.js

Yet Another Game Controller Library is a simple library for managing the Gamepad API in HTML5 using events. Inspired by @Tom32i's gamepad.js library while smoothing out some bumps as well increasing simplicity.

Getting Started

Installation

Install with npm using

npm install yagcl.js

or add directly in your HTML using the js file under dist.browser:

<script src="yagcl.js"></script>

Importing

HTML5:

<script>const { GamepadListener } = yagcl;</script>

ES6:

import { GamepadListener } from 'yagcl.js';

Node:

const { GamepadListener } = require('yagcl.js');

Usage

First create a listener:

const listener = new GamepadListener();
listener.start();

Optionally configure the listener using

const listener = new GamepadListener({
    deadzone: number;
    precision: number;
    pollInterval: number;
    analog: boolean;
});

Then, attach functions to different events

listener.on('buttondown', ({ gamepad, index, value }) => {
  console.log(`Button ${index} pressed on gamepad ${gamepad.index}.`);
});

Events

gamepadconnected

Triggered when a gamepad is connected. Returns GamepadEvent object.

gamepaddisconnected

Triggered when a gamepad is disconnected. Returns GamepadEvent object.

buttondown

Triggered when a button is pressed. Returns { gamepad: Gamepad, index: number }

buttonup

Triggered when a button changes is released. Returns { gamepad: Gamepad, index: number }

button

Triggered on button changing state. Returns { gamepad: Gamepad, index: number, value: number }

axis

Triggered on a change in axis. Returns { gamepad: Gamepad, index: number, value: number }