xobi
v2.0.0
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All-in-one mini observable object, global state management and (p)react hook
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xobi
All-in-one mini observable object, global state management and (p)react hook
Xobi extends the functionality of Objects to provide change detection. Properties of state objects are updated by simply assigning new values to them, while subsequently reflecting those changes to components of your app.
Exports include preact and react integrations with $use hook.
Installation
npm install xobi --save
Usage
To create state who's properties you want to observe, pass an object to xobi and store the returned value to a variable. This adds non enumerable properties to the returned object, and its nested objects, which can be used to subscribe to change updates.
With (p)react
import { h, Component } from './preact';
import { xobi } from 'xobi/preact'; // also default exports available: (import xobi from 'xobi/preact'
//import {xobi} from 'xobi/react'
const initialState = {
hello: '',
count: 0,
helloArray: ['hello-0'],
nested: { // nested branch
count: 0,
foo: 'bar',
baz: 'bang'
}
};
const state = xobi(initialState);
const { nested } = state;
const Counter = () => {
const { count } = nested.$use(); // will rerender when changes happen on the "nested" branch only
return (
<div>
<h1>{count}</h1>
<button
onClick={() => nested.count++}
// rule of thumb: "dot-walk" out from the object that the value belongs to
// (nested.count++ not count++)
// so the component can re-render when changes are detected
>
inc
</button>
</div>
)
};
let helloCount = 0;
// to listen to any change on any nested branch, pass true to $use
const AllState = () => {
const { helloArray } = state.$use(true);
return (
<div>
<button onClick={() => {
// mutating arrays will not trigger updates (ex: state.helloArray.push(`hello-${helloCount++}`)
// instead, assign a copy of the array to a new array with the included value.
state.helloArray = [...helloArray, `hello-${helloCount++}`]
// or you may mutate the array as long as it is assigned to a new one so that a change can be detected
/*
state.helloArray.push(`hello-${helloCount++}`)
state.helloArray = [...state.helloArray] // now the component will update
*/
}}>
add hello
</button>
<pre>
{JSON.stringify(state.$getState(), null, '\t')}
</pre>
</div>
)
};
// select specific property paths to listen to
const Selected = () => { // string dot notation
const { count, nested: { count: nestedCount } } = state.$use(['count', 'nested.count']);
// component will rerender only when state.count or state.nested.count values change
return (
<div>
<h1>Count : {count}</h1>
<h1>Nested Count : {nestedCount}</h1>
</div>
)
}
Vanilla JavaScript example
import { xobi } from 'xobi';
const initialState = {
foo: 'bar',
arr: ['a', 'b', 'c'],
$i: 'props starting with "$" will not trigger updates when value changes',
count: 0,
some: {
nested: 'value',
other: 'nested value',
count: 0,
},
};
let $state = xobi(initialState);
$state.$onAnyChange((paths) => {
console.log('state updated!', paths)
});
$state.count++;
$state.some.count++;
// updates are batched. console logs once: 'state updated!', ['count','some.count']
Root level changes
$onChange is a property that exists on all objects nested within the state tree. To subscribe to changes on the root properties of an object, pass a callback to $onChange.
const unsubscribe = $state.$onChange((paths) => {
console.log('state changed: ', paths)
});
$state.foo = 'baz';
//logs: state changed: ['foo']
$state.some.nested = '*'; // does not trigger callback - see: Nested object property changes
//unsubscribe() //option to cancel subscription
Nested object property changes
To subscribe to a specific object branch within a state tree, utilize its dedicated $onChange property.
$state.some.$onChange((paths) => {
console.log('state changed: ', paths)
});
$state.some.nested = 'update';
//logs: state changed: ['some.nested']
$state.foo = 'hello';
//value is updated but does not trigger change on the 'some' branch
To subscribe to changes on values nested any layer deep within the state tree, pass a callback to $onAnyChange.
$state.$onAnyChange((paths) => {
console.log('state changed: ', paths)
});
// *note* destructuring works here because the 'nested' property is still dot-walked out to.
// see 'Notes to be mindfu'l of section
let { some } = $state;
some.nested = 'newValue';
//logs: state changed: ['some.nested']
Selecting specific properties to detect changes on
pass a string or an array of strings containing values that represent the property paths you want to be notified about, 'dot-walking' out to any nested value if need be;
const selected = $state.$select(['foo', 'some.nested']);
// for a single value, you can do: $state.$select('foo');
selected.$onChange((paths) => {
console.log('state changed: ', paths)
});
$state.foo = 'bang';
//logs: state changed: ['foo']
$state.some.nested = 'I also trigger the update!';
//logs: state changed: ['some.nested']
Batching multiple updates at once
By default, the latest release of this package automatically batches multiple subsequent updates, but you may still use $merge to declaratively make multiple updates. (note that the callback is called asynchronously)
$state.some.$onChange((paths) => {
console.log('state changed: ', paths)
});
//pass an object to merge into the nested branch
$state.some.$merge({
nested: 'updated',
other: 'updated'
});
//will only trigger one update
//logs: state changed: ['some.nested', 'some.other']
const { some } = $state;
some.nested = 'update 2';
some.other = 'update 2';
//will also only trigger one update
//logs: state changed: ['some.nested', 'some.other']
If the value being updated was originally created as an object, making an assignment to it with an object as a value will automatically merge in the new properties while preserving other properties not being updated.
/*remember to dot.walk when making assignments*/
$state.some = { nested: 'heyyo', other: 'value' };
console.log($state.some.$getState()); // logs {nested: 'heyyo', other: 'value', count: 0} <- count value untouched.
Disabling batch updates
If for some reason you don't want the multiple changes to be batched into a single update, you may pass an option to the second argument of xobi to disable it.
const state = xobi({ count: 0 }, { batch: false });
state.$onChange(() => console.log('updated'));
state.count++;
//logs: updated
state.count++;
//logs: updated
Static properties of functions may also be used as state properties
const myFunc = () => {
};
myFunc.count = 0;
const state = xobi({
count: 0,
myFunc
});
state.myFunc.count++;
console.log(state.$getState());
//logs: { count: 0, myFunc: { count: 1 } }
You can pass an instantiated class to xobi, and its instance properties may be observed for changes
class Counter {
constructor() {
this.count = 0;
}
inc = () => {
this.count++
}
print = () => {
console.log(this.$getState())
}
}
const counter = xobi(new Counter());
counter.$onChange(() => counter.print());
counter.inc();
//logs: updated
// or something like this
class Counter2{
constructor(){
this.count = 0;
xobi(this);
this.$onChange(this.print);
}
inc = () => {
this.count++
}
print = () => {
console.log(this.$getState())
}
}
const counter2 = new Counter2();
counter2.inc();
//logs: updated
Notes to be mindful of
In order to ensure the callback is triggered, you must 'dot-walk' out at least once to a property when making assignments.
DON'T DO THIS
// destructuring down to a single property will *not* trigger the $onChange callback when assigning a new value.
let { foo } = $state;
foo = 'baz'; // value is updated but no callback triggered;
DO THIS
$state.foo = 'baz'; // this will trigger change detection
const { some } = $state;
some.nested = 'heyyo'; // this will work too
Updating arrays
$state.arr.push('d'); // mutations on arrays will not trigger updates!
$state.arr = [...$state.arr, 'd']; //assign the updated array to a new array to trigger the update.
If for some reason you'd like properties on your state to not trigger updates, use a property name that starts with '$'. Properties that start with '$' will not trigger change callbacks when updated.
$state.$i = 'updated';
//value is updated but does not trigger change callback.
Functions may be included on the state object.
import { xobi } from 'xobi/preact';
import { api } from './api';
let $ = xobi({
foo: null,
fetching: false,
errorMessage: '',
getSetFoo: async () => {
$.fetching = true
try {
const data = await api.getFoo();
$.$merge({ foo: data, fetching: false, errorMessage: '' })
} catch (error) {
$.$merge({ foo: null, fetching: false, errorMessage: error })
}
}
});
export { $ as $fooApi }
Call $getState to retrieve only a copy of the object state properties (for example: console logging or form submission purposes) while excluding any non stateful properties.
console.log($state.$getState());
/*
logs:
{
foo: 'bar',
arr: ['a', 'b', 'c'],
$i: 'will not trigger update when i change',
some: {
nested: 'value',
other: 'nested value'
},
}
*/
Under the hood
xobi uses Object.defineProperty over Proxy for a few reasons. Given that Proxy provides suitable functionality, there are still some small nuances that exist with it that end up not setting its benefits far apart from what Object.defineProperty provides when solely detecting object property changes. Not to mention, if you're worried about browser support, there is only a partial polyfill for Proxy that does not cover all bases for legacy browsers.
Here is the polyfill for proxy in case you're interested in messing around with it :) https://github.com/GoogleChrome/proxy-polyfill