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xmcl-minecraft-launcher-core-node-model

v1.0.16-2

Published

Create Three.js model for player and block, Allow rotating player bodypart in model

Downloads

2

Readme

Model Module

npm version Downloads Install size npm Build Status stability-experimental

This module can only used for browser environment

Usage

Rotating player body part with skin model

Use THREE.js rotateX, rotateY, rotateZ to rotate the mesh (body part) child under model

Build THREE.js model for block and player (PREVIEW, not available yet)

Please read how to use resource-manager before this

Create THREE.js block model:

    import { BlockModelFactory } from "@xmcl/model";

    const textureRegistry: TextureRegistry;

    const factory = new BlockModelFactory(textureRegistry);
    const model: BlockModel.Resolved;
    const o3d: THREE.Object3D = factory.getObject(model);
    // add o3d to your three scene

Create THREE.js player model:

    import { PlayerModel } from "@xmcl/model";

    const player: PlayerModel = new PlayerModel();
    const isSlimSkin: boolean; // if this skin use alex model
    player.setSkin("http://your-skin-url", isSlimSkin);

    const o3d: THREE.Object3D = player.playerObject3d;
    // add o3d to your three scene