xcraft-core-shredder
v5.3.2
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Xcraft shredder
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Xcraft Shredder
State management
In a goblin, the state
is always a shredder:
const logicHandlers = {
type: (state, action) => {
return state;
},
};
Exemple state
If we manage a collection of some entity, we encourage to use entity id
as
key:
const exempleCollection = {
id1: {
id: 'id1',
name: 'Shredder 1000',
version: 1,
hp: '1000CH',
},
id2: {
id: 'id2',
name: 'Shredder 2000',
version: 2,
hp: '2000CH',
},
id3: {
id: 'id3',
name: 'Mega Shredder 6000',
version: 3,
hp: '6000CH',
},
};
Set property value
state.set (path, value)
If we want set our example as state:
const logicHandlers = {
create: (state) => {
return state.set ('', exempleCollection);
},
...
};
Note that we use ''
path (empty) for indicating the root of the the state.
Then, in other handlers we can set specific properties, using 'id.property'
path.
const logicHandlers = {
...
'set-name': (state, action) => {
const id = action.get ('id');
const name = action.get ('name');
return state.set (`${id}.name`, name);
},
};
Tips: use JS template for building the path.
Get property value
state.get (path, [optionalfallbackValue])
const nameOfId1 = state.get('id1.name', null);
Delete property value
state.del (path)
If we want delete the full state:
const logicHandlers = {
delete: (state) => {
return state.del ('');
},
...
};
If we want delete an entry:
const logicHandlers = {
removeById: (state, action) => {
const id = action.get ('id');
return state.del (id);
},
...
};
Using shredder in a widget (React side)
this.shred (data)
const person = this.shred(this.props.person);