xbox-smartglass-core-node
v0.6.10
Published
NodeJS smartglass library for controlling a Xbox
Downloads
50
Readme
Xbox-Smartglass-Core-Node
NodeJS smartglass library for controlling a Xbox.
Features
- Detect Xbox consoles on the network that are turned on
- Retrieve ip address, name and console id
- Simple controls like navigation and controller buttons
- Retrieve active application in realtime
- Send STB and AVR remote commands like channels and volume
Dependencies
- NodeJS >= 12.x
How to install
npm install xbox-smartglass-core-node --save
Functions
const Smartglass = require('xbox-smartglass-core-node')
var SystemInputChannel = require('xbox-smartglass-core-node/src/channels/systeminput')
var SystemMediaChannel = require('xbox-smartglass-core-node/src/channels/systemmedia')
var TvRemoteChannel = require('xbox-smartglass-core-node/src/channels/tvremote')
var sgClient = Smartglass()
sgClient.connect(ip).then(function(){
sgClient.addManager('system_input', SystemInputChannel())
sgClient.addManager('system_media', SystemMediaChannel())
sgClient.addManager('tv_remote', TvRemoteChannel())
}, function(error){
console.log(error)
})
# Send DVR Record command
sgClient.recordGameDvr().then(function(status){
console.log('DVR record send')
}).catch(function(error){
console.log('DVR record error:', error)
})
SystemInputChannel
const Smartglass = require('xbox-smartglass-core-node')
var SystemInputChannel = require('xbox-smartglass-core-node/src/channels/systeminput');
var sgClient = Smartglass()
sgClient.addManager('system_input', SystemInputChannel())
sgClient.getManager('system_input').sendCommand('nexus').then(function(button){ console.log(button) }, function(error){ console.log(error) });
sgClient.getManager('system_input').sendCommand('left').then(function(button){ console.log(button) }, function(error){ console.log(error) });
sgClient.getManager('system_input').sendCommand('a').then(function(button){ console.log(button) }, function(error){ console.log(error) });
SystemMediaChannel
const Smartglass = require('xbox-smartglass-core-node')
var SystemMediaChannel = require('xbox-smartglass-core-node/src/channels/systemmedia');
var sgClient = Smartglass()
sgClient.addManager('system_media', SystemMediaChannel())
sgClient.getManager('system_media').sendCommand('play').then(function(button){ console.log(button) }, function(error){ console.log(error) });
sgClient.getManager('system_media').sendCommand('pause').then(function(button){ console.log(button) }, function(error){ console.log(error) });
var media_state = sgClient.getManager('system_media').getState()
TvRemoteChannel
const Smartglass = require('xbox-smartglass-core-node')
var TvRemoteChannel = require('xbox-smartglass-core-node/src/channels/tvremote');
var sgClient = Smartglass()
sgClient.addManager('tv_remote', TvRemoteChannel())
sgClient.getManager('tv_remote').getConfiguration().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').getHeadendInfo().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').getLiveTVInfo().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').getTunerLineups().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').getAppChannelLineups().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').sendIrCommand('btn.vol_up').then(function(button){ console.log(button) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').sendIrCommand('btn.vol_down').then(function(button){ console.log(button) }, function(error){ console.log(error) });
How to use
See the examples folder for examples
Setting up the Xbox
The plugin needs to be allowed to connect to your Xbox. To allow this make sure you set the setting to allow anonymous connections in Settings -> Devices -> Connections.
Known Issues
- When sending multiple commands at once the protocol can disconnect
Changelog
See changelog