xbox-on
v0.0.11
Published
Xbox One power control
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xbox-on
Xbox One power control from CLI or node app
Installation
npm install -g xbox-on
to use as CLI, npm install xbox-on
to use as module.
Usage (CLI)
$ xbox-on --help
Usage: cli --ip=<ip_address> --live_device_id=<live_device_id>
Options:
-h, --help output usage information
-i, --ip <ip> Xbox One IP Address
-l, --live_device_id <live_device_id> Xbox One Live Device ID
-t, --tries <tries> Number of times to send power on packet
-d, --delay <delay_between_tries> Delay between power packets
Usage (Module)
var Xbox = require('xbox-on'); // Require module
var xbox = new Xbox(ipAddress, liveDeviceId); // Create new xbox
// Optional, defaults shown
var options = {
tries: 5,
delay: 1000,
waitForCallback: false
};
xbox.powerOn(options); // Issue power on command
Getting your Xbox One's IP address
On your Xbox, go to Settings > Network > Network Settings > Advanced Settings
Getting your Live ID
On your Xbox, go to Settings > System > Console info & updates and look under "Xbox Live device ID"
Caveats
Since dgrams are effectively synchronous and don't rely on a response, we can usually just fire them off and not worry
about the callbacks. However, there are cases where you might want to wait until the final packet is sent before
proceeding. In this case, you might want to pass the waitForCallback
option to the powerOn
call to ensure that all
requests are sent before continuing. The CLI is an obvious use case for this, as terminating prior to callback wouldn't
send any packets at all!