xbox-cloud-gaming-electron
v1.0.16
Published
A Linux desktop web app for Xbox Cloud Gaming
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Maintainers
Readme
About
This is a fork of the geforcenow-electron app written in Electron, that wraps around the Xbox Cloud Gaming web browser implementation.
Installation
Currently the project is available on these repositories: AUR
Manual Installation
- Go to the latest release.
- Download the specific file that best fits your disto.
- Install it
Usage
If you've installed it through your package manager, then it should already contain a launcher for it. Otherwise, run the xbox-cloud-gaming-electron
binary.
To toggle full-screen mode, use the F11
keyboard shortcut.
FAQ
Why is my game lagging/my quality is bad?
You might not have VA-API support enabled on your system. To check if it's the case, run the app from the terminal and see if you get any errors related to VA-API.
If you do, please refer to your's distro's documentation on how to install and enable it.
You will also need libva-utils
installed so the program can verify you have VA-API enabled. It contains the vainfo
command, which will tell you if you have VA-API support enabled. It might be under a different name depending on your distro.
Why do I keep getting logged out?
This is an issue on Microsoft's side. If you click on the "Sign in" button, it will log you in again without a need to enter your credentials.
Building from source
Requirements
You will need to install npm, the Node.js package manager. On most distributions, the package is simply called npm
.
Cloning the source code
Once you have npm, clone the wrapper to a convenient location:
git clone https://github.com/marzeq/xbox-cloud-gaming-electron.git
Building
cd xbox-cloud-gaming-electron
npm install yarn
npx yarn
npx yarn build
On subsequent runs, npx yarn build
will be all that's required.
Updating
Simply pull the latest version of master and install any changed dependencies:
cd xbox-cloud-gaming
git checkout master
git pull
npx yarn
npx yarn build