ws2812draw
v3.0.1
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Draw to a ws2812 LED matrix with a Raspberry Pi
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WS2812 Draw
Draw to a ws2812 LED matrix (like this one) with a Raspberry Pi. Uses the C library rpi_ws281x.
Tested on a Raspberry Pi 4 model b.
Install
npm install ws2812draw
Hardware Setup
On a fresh install of Raspian Pi OS on a Raspberry Pi, no software setup is required beyond installing Node.js and running npm install
in this directory.
Hardware wise, this uses Pin 12 aka BCM 18 for the LED matrix's data line. Further explanations for which GPIO pins can be used at the C library level are contained in the rpi_ws281x library's README. However, this package currently doesn't interface with that since I found it works easiest to just leave it on the default (BCM 18
).
I found that my 32x8 LED matrix can be fully driven at very high brightness by the Raspberry Pi's 5v power pin: No external power supply is needed for the LEDs.
Quick test
- Clone this repo
- CD to it
- run
npm install
- run
npm run example
Sudo
Root access is required to access the Raspberry Pi's lower levels and draw to the matrix.
When running your scripts, you can prefix your commands with sudo -E env "PATH=$PATH"
so you don't need to install Node.js inside your root user.
Example:
sudo -E env \"PATH=$PATH\" node dist/tests/example-simple.js
API
See index.ts
for exported members.
Draw Still Image
Pass in a 2D array of colors to drawStill
. This function has relatively poor performance if drawing many frames in succession. Poor performance here means about 60 fps on a 8x32 LED matrix (bigger matrices quickly drop off). However, this method should be preferred for its ease of use for still images that doesn't change rapidly.
import {drawStillImage, LedColor} from 'ws2812draw';
// must be between 0 and 255 inclusive
const brightness: number = 100;
const imageMatrix: LedColor[][] = [
[
LedColor.Black,
LedColor.Red,
LedColor.Orange,
],
[
LedColor.Black,
LedColor.Red,
LedColor.Orange,
],
];
drawStillImage({brightness, imageMatrix});
Note that on my 8x32 LED matrix this example above doesn't draw as a rectangle, it draws in a line. This is because the array height doesn't match up correctly with the LED matrix height.
Drawing a Scrolling Image
Draws an image that can be wider (or thinner) than the actual LED display. It then scrolls the image across the LED matrix. This function returns an EventEmitter
which can be used to detect when the scrolling is done or to instruct the scrolling to stop.
import {drawScrollingImage, LedColor, MatrixPaddingOption} from 'ws2812draw';
// without options
drawScrollingImage({
width: 32,
brightness: 50,
imageMatrix: [
[
LedColor.Black,
LedColor.Red,
LedColor.Orange,
],
[
LedColor.Black,
LedColor.Red,
LedColor.Orange,
],
],
});
const emitter = drawScrollingImage({
width: 32,
brightness: 50,
imageMatrix: [
[
LedColor.Black,
LedColor.Red,
LedColor.Orange,
],
[
LedColor.Black,
LedColor.Red,
LedColor.Orange,
],
],
// the options input is optional
scrollOptions: {
loopCount: -1,
frameDelayMs: 100,
loopDelayMs: 0,
padding: MatrixPaddingOption.Left,
padBackgroundColor: LedColor.Black,
emptyFrameBetweenLoops: false,
scrollDirection: 'left',
},
});
emitter.on('loop', (loopCount) => {
console.log(`Loop ${loopCount} finished!`);
});
setTimeout(() => {
emitter.emit('stop'); // do this to instantly stop the scrolling
}, 5000);
Draw Text
Draws text. All text is converted into uppercase. Supports a-z and 0-9, in addition to some special characters and punctuation. Options passed in can be an array for each individual character or a single option for the whole string.
import {drawText, LedColor, MatrixPaddingOption} from 'ws2812draw';
// options are optional
// without options
drawText({brightness: 50, text: 'Hi!'});
// with options
drawText({
brightness: 50,
text: 'Hi!',
letterOptions: {
foregroundColor: LedColor.Red,
backgroundColor: LedColor.Blue,
monospace: false,
},
});
// with alignment options
drawText({
brightness: 50,
text: 'Hi!',
letterOptions: {
foregroundColor: LedColor.Red,
backgroundColor: LedColor.Blue,
},
alignmentOptions: {
width: 32,
padding: MatrixPaddingOption.Left,
padColor: LedColor.Blue,
},
});
Supported characters
To get a full list of supported string characters use the following function:
import {getSupportedLetters} from 'ws2812draw';
console.log(getSupportedLetters());
Registering characters
To register your own custom characters along with a matrix mask for that character, use the following function. The matrix mask must be 8 elements in height and 2-6 (inclusive) elements wide.
Example:
import {registerCustomLetter} from 'ws2812draw';
registerCustomLetter('<', [
// prettier-multiline-arrays-set-threshold: 8
[0, 0, 0, 1, 1],
[0, 0, 1, 1, 0],
[0, 1, 1, 0, 0],
[1, 1, 0, 0, 0],
[1, 1, 0, 0, 0],
[0, 1, 1, 0, 0],
[0, 0, 1, 1, 0],
[0, 0, 0, 1, 1],
]);
This function can also be used to override any default character masks. (For example, registering a custom letter to 'a'
will override the mask for the letter a
.)
Draw Scrolling Text
The draw text function above isn't smart at all about a string being wider than the actual display; it just draws the text and whatever fits is what you see. The following function will scroll a string of text with speed control and other configuration options.
letterOptions
is the same as in the drawText
function explained above. scrollOptions
is the same as in the drawScrollingImage
function explained further above.
Example:
import {drawScrollingText} from 'ws2812draw';
drawScrollingText({
brightness: 100,
text: 'Hello world!',
width: 32,
});
High Performance Drawing
drawStillImage
has relatively low performance because it re-initializes the LED board on every call. For high performance drawing, manually initialize the board and then call drawFrame
as many times as desired afterwards.
Initialize the LED board once
import {initLedBoard} from 'ws2812draw';
initLedBoard({
brightness: 100,
dimensions: {
width: 32,
height: 8,
},
});
Make sure to call cleanUp
, as explained in a later section, when done drawing.
Draw a frame
This can be run within a loop for high frame rates. I'm getting nearly 100 fps (vs drawStillImage
's 60 fps) on a 8x32 board. Larger boards will have lower frame rates.
Any rows or cells beyond than the initialized dimensions previously given to initLedBoard
are ignored. Fewer rows or cells will result in a messed up drawing.
Example:
import {drawFrame, LedColor} from 'ws2812draw';
drawFrame([
[
LedColor.Black,
LedColor.Red,
LedColor.Orange,
],
[
LedColor.Black,
LedColor.Red,
LedColor.Orange,
],
]);
Clean up
import {cleanUp} from 'ws2812draw';
cleanUp();
After drawFrame
is done being used, run this to free up memory.
Colors
Colors are stored in hex so they're easier to read. See the LedColor
enum for defaults. For custom colors, use the following format with blue, green, and red channels:
0xBBGGRR
Note that drawing 0xFFFFFF
will be a very bright white. For comparison, the default white color is only 0x0c0c0c
. You'll need to experiment with custom colors to calibrate their brightnesses with each other. The LedColor
enum has been calibrated to provide colors that are all nearly the same in brightness.
Running tests
Examples
There are several smaller example scripts to showcase and test the LED board's functionality. Each script will ask for sudo permissions as they are required to access the LED board.
npm run example
npm run example:simple
npm run example:text
Full tests
# this will ask you for your password in order to use sudo
npm test [test-index]
If no test-index is given, all the tests will run. This takes several minutes, must run with a LED display attached in order for anything to happen, and must be inspected manually.
Speed stats
- WxH: average fps with zero delay between drawFrame calls (using
npm run example
) - 32x8: ~100 fps
- 64x8: ~50 fps
- 96x8: ~33 fps
As you can see, the framerate is directly related to the number of LEDs which the board is cycling through.