npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

ws-no-bs

v1.0.5

Published

simple to use, blazing fast and thoroughly tested websocket client, server and console for node.js, up-to-date against RFC-6455

Downloads

2

Readme

WARNING: This is a forked version of ws that was downgraded to v1.1.4 in order to remove ES6 code and the try {} catch {}es removed from attempting to require modules that were not included in package.json. The reason for this fork is to provide extended compatibility with non-ES6 environments and compatibility with Browserify. Please use the original repo, not this fork, if you need the latest ws module.

ws: a node.js websocket library

Build Status

ws is a simple to use WebSocket implementation, up-to-date against RFC-6455, and probably the fastest WebSocket library for node.js.

Passes the quite extensive Autobahn test suite. See http://websockets.github.com/ws for the full reports.

Protocol support

  • Hixie draft 76 (Old and deprecated, but still in use by Safari and Opera. Added to ws version 0.4.2, but server only. Can be disabled by setting the disableHixie option to true.)
  • HyBi drafts 07-12 (Use the option protocolVersion: 8)
  • HyBi drafts 13-17 (Current default, alternatively option protocolVersion: 13)

Installing

npm install --save ws

Opt-in for performance

There are 2 optional modules that can be installed along side with the ws module. These modules are binary addons which improve certain operations, but as they are binary addons they require compilation which can fail if no c++ compiler is installed on the host system.

  • npm install --save bufferutil: Improves internal buffer operations which allows for faster processing of masked WebSocket frames and general buffer operations.
  • npm install --save utf-8-validate: The specification requires validation of invalid UTF-8 chars, some of these validations could not be done in JavaScript hence the need for a binary addon. In most cases you will already be validating the input that you receive for security purposes leading to double validation. But if you want to be 100% spec-conforming and have fast validation of UTF-8 then this module is a must.

Sending and receiving text data

var WebSocket = require('ws');
var ws = new WebSocket('ws://www.host.com/path');

ws.on('open', function open() {
  ws.send('something');
});

ws.on('message', function(data, flags) {
  // flags.binary will be set if a binary data is received.
  // flags.masked will be set if the data was masked.
});

Sending binary data

var WebSocket = require('ws');
var ws = new WebSocket('ws://www.host.com/path');

ws.on('open', function open() {
  var array = new Float32Array(5);

  for (var i = 0; i < array.length; ++i) {
    array[i] = i / 2;
  }

  ws.send(array, { binary: true, mask: true });
});

Setting mask, as done for the send options above, will cause the data to be masked according to the WebSocket protocol. The same option applies for text data.

Server example

var WebSocketServer = require('ws').Server
  , wss = new WebSocketServer({ port: 8080 });

wss.on('connection', function connection(ws) {
  ws.on('message', function incoming(message) {
    console.log('received: %s', message);
  });

  ws.send('something');
});

ExpressJS example

var server = require('http').createServer()
  , url = require('url')
  , WebSocketServer = require('ws').Server
  , wss = new WebSocketServer({ server: server })
  , express = require('express')
  , app = express()
  , port = 4080;

app.use(function (req, res) {
  res.send({ msg: "hello" });
});

wss.on('connection', function connection(ws) {
  var location = url.parse(ws.upgradeReq.url, true);
  // you might use location.query.access_token to authenticate or share sessions
  // or ws.upgradeReq.headers.cookie (see http://stackoverflow.com/a/16395220/151312)

  ws.on('message', function incoming(message) {
    console.log('received: %s', message);
  });

  ws.send('something');
});

server.on('request', app);
server.listen(port, function () { console.log('Listening on ' + server.address().port) });

Server sending broadcast data

var WebSocketServer = require('ws').Server
  , wss = new WebSocketServer({ port: 8080 });

wss.broadcast = function broadcast(data) {
  wss.clients.forEach(function each(client) {
    client.send(data);
  });
};

Error handling best practices

// If the WebSocket is closed before the following send is attempted
ws.send('something');

// Errors (both immediate and async write errors) can be detected in an optional
// callback. The callback is also the only way of being notified that data has
// actually been sent.
ws.send('something', function ack(error) {
  // if error is not defined, the send has been completed,
  // otherwise the error object will indicate what failed.
});

// Immediate errors can also be handled with try/catch-blocks, but **note** that
// since sends are inherently asynchronous, socket write failures will *not* be
// captured when this technique is used.
try { ws.send('something'); }
catch (e) { /* handle error */ }

echo.websocket.org demo

var WebSocket = require('ws');
var ws = new WebSocket('ws://echo.websocket.org/', {
  protocolVersion: 8,
  origin: 'http://websocket.org'
});

ws.on('open', function open() {
  console.log('connected');
  ws.send(Date.now().toString(), {mask: true});
});

ws.on('close', function close() {
  console.log('disconnected');
});

ws.on('message', function message(data, flags) {
  console.log('Roundtrip time: ' + (Date.now() - parseInt(data)) + 'ms', flags);

  setTimeout(function timeout() {
    ws.send(Date.now().toString(), {mask: true});
  }, 500);
});

Other examples

For a full example with a browser client communicating with a ws server, see the examples folder.

Note that the usage together with Express 3.0 is quite different from Express 2.x. The difference is expressed in the two different serverstats-examples.

Otherwise, see the test cases.

Running the tests

make test

API Docs

See /doc/ws.md for Node.js-like docs for the ws classes.

Changelog

We're using the GitHub releases for changelog entries.

License

(The MIT License)

Copyright (c) 2011 Einar Otto Stangvik <[email protected]>

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.