wo-perlin
v0.0.2
Published
Perlin noise implementation
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JS.Perlin
Disclaimer
If you want to use this library in a WebGL context, please consider using this one instead.
Installation
Warning : This is a web-only package : it should not be used in a Node environment.
npm install wo-perlin
Usage
- new PERLIN.Generator( [ table ] )
Returns a new generator instance. If table
is set, then it will be used
as random lookup table otherwise a random table will be generated.
- [instance].octaves
- [instance].frequency
- [instance].persistence
Generator configurations variables.
- [instance].generate( start, size, callback )
This function will call callback()
for each pixel in the N-dimensional
range between start
and start+size
, with two parameters : the
coordinates of the current pixel, and the related Perlin value.
var generator = new PERLIN.Generator( );
generator.generate( [ 0, 0 ], [ 2, 2 ], function ( point, value ) {
console.log( point, value );
} );
Authors
Implementation by Maël Nison, from Jeremy Cochoy's paper.