webstomp
v0.0.10
Published
server framework for stomp over websockets
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Readme
webstomp
Read about STOMP protocol here.
It seems STOMP is under-appreciated for realtime apps. It's text-based so it can work over WebSocket connections. My hope is to provide enough structure to make STOMP servers as simple as express HTTP servers.
The motivation for using STOMP instead of socket.io
or SocketCluster
or Sails
or ActionCable
is that STOMP is an open protocol which can run on any client or server the supports TCP connections. Things change, perhaps in the future you'll want to use golang
on the server and native iOS
sockets.
Each package module is explained below, from lowest to highest abstraction.
Frame
Each message between client and server is a "frame", which looks like:
var frame = {
command: "string",
headers: { "string": "string" },
body: "string",
}
var text = Frame.toString(frame)
frame = Frame.fromString(text)
The STOMP protocol defines available commands and headers. webstomp
checks if the command is valid.
Socket
The webstomp
Socket encodes and decodes frames. Otherwise, you'd have to call toString
and fromString
on each send and receive.
var WebSocket = require("ws")
var {Socket} = require("webstomp")
var ws = new WebSocket("https://example.com")
var socket = new Socket(ws)
socket.on("message", function (frame) {
// Frame objects emitted here
})
socket.send({ command, headers, body }, function (err) {
// Sends encoded text frame
if (err) {
// Failed to send :(
}
})
Server
The webstomp
Server emits Socket connections. Otherwise, you'd have to wrap each new WebSocket connection yourself.
var {Server} = require("webstomp")
var server = new Server({ port: 8000 })
server.on("connection", function (socket) {
// Socket is a webstomp Socket
})
You're bored. Here's the useful bits coming up.
Session
The webstomp
Session adds a number of helpers. Otherwise you'd have to send full frames and stringify javascript objects.
var {Session} = require("webstomp")
// `socket` is a webstomp Socket
var session = new Session(socket)
// Send connected frame
session.connected({ session: "session-id-123", server: "OurCompany/3.4" })
// Send json message to a channel
var data = { key: "value" }
var headers = { "channel": "/notifications" }
session.message(data, headers)
// Send errors to client
session.error(new Error("sharp edges"))
For realtime apps, it's practical to model channels as lazy observables. Sessions can pipe observable events to the client as message frames. Examples include es-observable
, kefir
or baconjs
stream, readable event-stream
, etc.
// When client subscribes
var unhook = session.observe(stream, { "channel": "/notifications" })
// When client unsubscribes
unhook()
Router
The webstomp
Router is designed to look like express. Instead of HTTP actions, you have STOMP actions. Instead of (req, res, next)
you have this (next)
.
var {Router} = require("webstomp")
var router = new Router()
router.use(function (next) {
// proceed to next
next()
// halt on error
next(new Error("colors not coordinated"))
})
router.connect(function () {
// Context is `this`
this.command
this.headers
this.body
// Keep track of stuff between frames on the `state` object.
var {email, passcode} = this.headers
this.state.user = authenticate(email, passcode)
// The current client session is available on `this` as well
this.connected()
})
router.send("/users/:id/messages", function () {
var {id} = this.params
this.error(new Error("Invalid id: " + id))
})
router.subscribe("/stats/:metric", function () {
var stream = service.getChanges()
this.observe(stream)
})
router.use(anotherRouter)
App
The webstomp
App ties it all together. It creates a WebSocket server, wraps it with a webstomp
Server, acts like a webstomp
Router, and dispatches request Frames to the current Session.
var {App} = require("webstomp")
var app = new App()
// Or you can be fancy
// var app = require("stomp")()
app.use(router)
app.use(function () {
this.error(new Error("Not found"))
})
app.listen(8080)
Mount Server
You can mount a webstomp
App onto an HTTP server, which allows you to use the HTTP server too. For example, with express:
var http = require("http")
var stomp = require("webstomp")()
var api = require("express")()
var server = stomp.mount({
server: http.createServer(api)
})
server.listen(port, function () {
console.log("open for business")
})
So that's it. For realtime apps, on-demand PUB/SUB channels provide structure. The pattern maps well to server-side services that return an observable, and also client-side components that subscribe when added into view, and unsubscribe when removed.
Open Source
Please contribute ideas, bugs, etc.
MIT License