websocketserver
v1.0.0
Published
A WebSocket Server implementation for Node.js
Downloads
139
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WebSocketServer
A WebSocket server implementation for Node.js, various features to still implement such as support for wss:// and performance analytics centre.
Installation
Install using npm - https://npmjs.org/package/websocketserver
Basic Usage
In a project require the websocketserver module and create an instance of it:
This will create a WebSocket server that runs on 9000 (default 8080) and uses a sendMethod that sends recieved connections to all server connections. Four sendMethods can be used:
all
- will send received messages to all usersothers
- will send messages to all users apart from the senderecho
- will echo the message back to the sendernone
- will not automatically send any messages (useful for when more control is needed over message sending, use API to send messages)
Events
The server emits events on a new connection, message and a closed connection:
connection
event - use to built a list of connections
message
event - get hold of the message
connectionclosed
- log a connection has left (can also use id to remove from connectionList)
Functions
WebSocketServer.sendMessage(people, data, id);
- send a message to specifiedpeople
(all
,others
orone
),data
supports strings and packaged WebSocket messages (usepackageMessage
function for packaging),id
is relates to the connection that you would like (or not to ifothers
has been selected for thepeople
argument,id
not required if all has been selected).
This example shows how new connections to the server can be welcomed with a message:
WebSocketServer.unmaskMessage(frame);
- unmasks a WebSocket frame recieved by the server - returns a JavaScript objects with two properties:opcode
andmessage
(message
is an array of bytes holding character codes - useconvertToString(message)
function to get the string representation)
Example shows how a message could be logged to the console:
WebSocketServer.convertToString(bytes);
- converts an array of bytes containing character codes to a string.WebSocketServer.packageMessage(opcode, message);
- packages a recieved WebSocket message into a sendable WebSocket message - this function is only really necessary after use ofunmaskMessage()
as it is only really necessary for data that needs to pass through the server (primarily binary messages)
Example shows how we may filter binary data to send straight through the server as most of the time we have no reason to log it.
WebSocketServer.closeConnection(id);
close a specific connection