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websocket-pull-stream

v2.0.12

Published

websockets with pull-streams, like websocket-stream but much leaner

Downloads

43

Readme

WebSocket Pull Stream

Wrap websockets with pull streams, like websocket-stream but much smaller yet more feature rich.

npm install websocket-pull-stream

New in Version 2

  • Object mode streams accross the transport
  • Two way (duplex) communication
  • Multiplexer API for multiple streams over one websocket

See changelog.md for more

Quick Example

Browser

var wsps = require('websocket-pull-stream')
var ws = new WebSocket('ws://localhost:8081')
var src = wsps(ws);
var sink = src.Funnel(console.log.bind(console))

src().pipe(sink());

Server

var WebSocketServer = require('ws').Server;
var wss = new WebSocketServer({port: 8081, origin: '*'})
var wsps = require('websocket-pull-stream')
var fs = require('fs')

wss.on('connection', function(ws) {
  var sink = wsps(ws);
  fs.createReadStream('server.js').pipe(sink())
});

File size

Node streams in the browser come at a cost, it's somewhat paradoxical to expend high resource for a resource management abstraction.

$ npm i websocket-pull-stream
$ echo "require('websocket-pull-stream')" | browserify | uglifyjs -m | wc -c
7953

$ echo "require('websocket-pull-stream')" | browserify | uglifyjs -m | gzip | wc -c
2932

$ npm i websocket-stream
$ echo "require('websocket-stream')" | browserify | uglifyjs -m | wc -c
79116

$ echo "require('websocket-stream')" | browserify | uglifyjs -m | gzip | wc -c
21375

API

Version 2 of websocket-pull-stream is isomorphic,
the server and client API's are the same.

var wsps = require('websocket-pull-stream')

wsps(websocket, [options]) => instantiator([Object]) => duplex

  • websocket WebSocket instance as per browser or ws socket
  • options Object
    • mode String default = pull
      • Can be flow or pull
      • see Mode
    • View Function Constructor default = Buffer | Uint8Array
      • Buffer on the server
      • Uint8Array View of ArrayBuffer object in the browser
      • see View
  • => instantiator Function
    • Object Function - Object constructor, puts stream into object mode, see Object Mode
    • => duplex pull-stream

Following the pull-stream approach, returns a function that creates a stream. The stream returned from this function is a duplex stream (see Duplex).

Mode

The mode option is a string that describes the streaming mode. Options are 'pull' (default) or 'flow'.

In the default pull mode each chunk is requested of the server via the transport, flow mode amortizes this expense by requesting only once to trigger iterating server push.

View

In the browser, the View option determines what view an incoming ArrayBuffer is to be wrapped in.

We default to Uint8Array, which is the simplest form for housing binary data - it's also the closest form to node Buffers.

Any Typed Array constructor can be passed in as View, see mdn docs on TypedArrays for a full list of Typed Arrays.

We can also pass in custom constructors to wrap each ArrayBuffer object, such as Mozilla's experimental StringView snippet.

If we want to get the actual underlying ArrayBuffer object, regardless of specified View we can fetch it by using the buffer property on any view object - e.g. data.buffer.

Note: Be careful with Uint8ClampedArray, it's not supported in IE10.

Duplex

Piping to a wsps duplex will send data accross the wire, piping from will recieve data into a sink.

//get a websocket
var duplex = wsps(websocket)();

//...create source and sink pull-streams...

source.pipe(duplex)
duplex.pipe(sink)

In this scenario (whether on server or client), the data from source stream will pipe over the transport, and incoming data will be piped into the sink.

See the twoway examples for more.

Node-stream Congruence

On the server side, we can pipe Node streams directly into a websocket pull-stream, and pipe from a websocket pull-stream into a Node stream.

var sink = wsps(websocket)()
fs.createReadStream(__filename).pipe(sink)

See node-stream-compat for full examples.

Object Mode

We can stream objects accross the transport, using either the duplex.objects property or setting object mode at instantiation by passing the Object constructor into the instantiator function.

Given the following:

var sink = wsps(ws);

var source = wsps.Source(function () {
  return function src(end, cb) {
    if (end) { return cb(end); }
    cb(null, {rand: Math.random()});      
  }
})

We can pipe objects accros the wire with

source().pipe(sink().objects);

Or

source().pipe(sink(Object));

If we instantiate in object mode, but we wish to also pipe string or binary data, we can access the data stream at the data property of the object stream.

var sink = wsps(ws)(Object);
stringSource.pipe(sink.data);

This is the same as

var sink = wsps(ws)();
stringSource.pipe(sink);

See the object-mode examples for practical demonstration.

Multiplexing

The reason two way communication and object mode are possible, is because websocket-pull-stream is using a multiplexer – pull-plex. The multiplexer is exposed so it can be leveraged at an application level. This means, we can send and receive multiple streams accross a single websocket.

The returned duplex stream has mux and demux properties.

To add a stream to the multiplexer simply pipe a source stream into a channel:

var duplex = wsps(ws)();
sourceA().pipe(duplex.mux.channel(0))
sourceB().pipe(duplex.mux.channel(1))

To decode the streams the other end, simply pipe from demux.channel(n) to a sink stream.

var duplex = wsps(ws)();
duplex.demux.channel(0).pipe(sinkA());
duplex.demux.channel(1).pipe(sinkB());

See the multiplexing example for practical demonstrations.

wsps.Funnel(each(data) => end) => instantiator => sink

  • each Function
    • data Object | String | [binary]
    • => end Boolean | Object | String
  • => instantiator Function
  • => sink Sink

Funnel provides a quick and easy way to create sinks.

var createLoggerSink = wsps.Funnel(function (data) {
    console.log(data)

    //end the stream if a condition is met
    if (data > 0.9) { return true; }
})

var sink = createLoggerSink()

See the pultil module for more info on Funnel.

wsps.Tunnel(each(data, [cb(mutation)]) => [mutation]) => instantiator => through

  • each Function
    • data Object | String | [binary]
    • cb mutation Object | String | [binary]
    • => mutation Object | String | [binary] default = data
  • => instantiator Function
  • => through Through

Tunnel provides a quick and easy way to create through streams. It can operate in both synchronous and asynchronous fashion (we can either return a value, or pass a value through a callback). Returning undefined (or not returning) will cause data to be passed through untouched (useful for logger streams etc).

var createMultiplierThrough = wsps.Tunnel(function (data) {
  return data * 100;
})

var createDividerThrough = wsps.Tunnel(function (data, cb) {
  cb(data / 2)
})

var syncThrough = createMultiplierThrough();
var asyncThrough = createDividerThrough();

var logThrough = wsps.Tunnel(function (data) {
  console.log(data);
})() //<-- instantiate immediately

See the tunnel example for a practical demonstration.

See the pultil module for more info on Tunnel.

wsps.Source(create => read(end, cb(end, data))) => instantiator => source

  • create Function
    • => read Function
      • end Boolean | Object | String
      • cb Function
        • end Boolean | Object | String
        • data Object | String | [binary]
  • => instantiator Function
  • => source Source
var createRandomStream = wsps.Source(function () {
  return function src(end, cb) {
    if (end) { return cb(end); }
    cb(null, Math.random());  
  }
})
var source = createRandomStream()

See pull-stream docs for more info.

wsps.Sink(reader(read(end, cb))) => instantiator => sink

  • reader Function
    • read Function
      • end Boolean | Object | String
      • cb Function
  • => instantiator Function
  • => sink Sink
var createLoggerSink = wsps.Sink(function (read) {
  read(null, function next (end, data) {
    if(end) return
    console.log(data)
    read(null, next)
  })
})

var sink = createLoggerSink()

The read parameter passed to the reader function will be the read function returned from a stream that is piped into the sink.

To digest a chunk, we call the read parameter, the second parameter callback is called next (by convention), notice how once the data is processed, the read callback is called again, passing in the next callback. This recursion causes chunks to be continually pulled from the read stream - until a truthy value is passed in as the first parameter to next (thus setting end to true, and returning early from the function).

See pull-stream docs for more info.

wsps.Through(reader(read) => read(end, cb)) => instantiator => through

  • reader Function
    • read Function
      • end Boolean | Object | String
      • cb Function
    • => read Function
      • end Boolean | Object | String
      • cb Function
        • end Boolean | Object | String
        • data Object | String | [binary]
  • => instantiator Function
  • => sink Through

The Through stream combines both the Sink and Source APIs, naturally - because we're simultaneously reading from a stream being piped into the through stream, and being read from by a proceeding sink or another through stream.

var createMultiplierStream = wsps.Through(function (read) {
  return function (end, cb) {
    read(end, function (end, data) {
      cb(end, data * 100)
    })
  }
})

var through = createMultiplierStream()

Without both a source and a sink at two ends of a pipeline of throughs, no operations occur. This means you can compose through streams out of smaller through streams with pipes

var composedThrough;
if (conditionA) {
  composedThrough = throughA.pipe(throughB).pipe(throughC)
} else {
  composedThrough = throughB.pipe(throughA).pipe(throughZ)
}
source.pipe(composedThrough).pipe(sink)

See pull-stream docs for more info.

Classic websocket-pull-stream (v1)

Where file size is a high priority, and only one way (server-client) communication of string or binary data is required, you may wish to use version 1 of websocket-pull-stream, for convenience this is tagged on npm as classic:

npm install websocket-pull-stream@classic  # installs version 1

For more on classic websocket-pull-stream see the v1 branch Readme.

Gratitude

With thanks to

TODO

  • Easy way to create object streams on the multiplexer