npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

websocket-in-node

v1.0.34

Published

Websocket Client & Server Library implementing the WebSocket protocol as specified in RFC 6455.

Downloads

1

Readme

WebSocket Client & Server Implementation for Node

npm version

NPM Downloads

Codeship Status for theturtle32/WebSocket-Node

Overview

This is a (mostly) pure JavaScript implementation of the WebSocket protocol versions 8 and 13 for Node. There are some example client and server applications that implement various interoperability testing protocols in the "test/scripts" folder.

Documentation

You can read the full API documentation in the docs folder.

Changelog

Current Version: 1.0.34 - Release 2021-04-14

  • Updated browser shim to use the native globalThis property when available. See this MDN page for context. Resolves #415

View the full changelog

Browser Support

All current browsers are fully* supported.

  • Firefox 7-9 (Old) (Protocol Version 8)
  • Firefox 10+ (Protocol Version 13)
  • Chrome 14,15 (Old) (Protocol Version 8)
  • Chrome 16+ (Protocol Version 13)
  • Internet Explorer 10+ (Protocol Version 13)
  • Safari 6+ (Protocol Version 13)

(Not all W3C WebSocket features are supported by browsers. More info in the Full API documentation)

Benchmarks

There are some basic benchmarking sections in the Autobahn test suite. I've put up a benchmark page that shows the results from the Autobahn tests run against AutobahnServer 0.4.10, WebSocket-Node 1.0.2, WebSocket-Node 1.0.4, and ws 0.3.4.

(These benchmarks are quite a bit outdated at this point, so take them with a grain of salt. Anyone up for running new benchmarks? I'll link to your report.)

Autobahn Tests

The very complete Autobahn Test Suite is used by most WebSocket implementations to test spec compliance and interoperability.

Installation

In your project root:

$ npm install websocket

Then in your code:

var WebSocketServer = require('websocket').server;
var WebSocketClient = require('websocket').client;
var WebSocketFrame  = require('websocket').frame;
var WebSocketRouter = require('websocket').router;
var W3CWebSocket = require('websocket').w3cwebsocket;

Current Features:

  • Licensed under the Apache License, Version 2.0
  • Protocol version "8" and "13" (Draft-08 through the final RFC) framing and handshake
  • Can handle/aggregate received fragmented messages
  • Can fragment outgoing messages
  • Router to mount multiple applications to various path and protocol combinations
  • TLS supported for outbound connections via WebSocketClient
  • TLS supported for server connections (use https.createServer instead of http.createServer)
    • Thanks to pors for confirming this!
  • Cookie setting and parsing
  • Tunable settings
    • Max Receivable Frame Size
    • Max Aggregate ReceivedMessage Size
    • Whether to fragment outgoing messages
    • Fragmentation chunk size for outgoing messages
    • Whether to automatically send ping frames for the purposes of keepalive
    • Keep-alive ping interval
    • Whether or not to automatically assemble received fragments (allows application to handle individual fragments directly)
    • How long to wait after sending a close frame for acknowledgment before closing the socket.
  • W3C WebSocket API for applications running on both Node and browsers (via the W3CWebSocket class).

Known Issues/Missing Features:

  • No API for user-provided protocol extensions.

Usage Examples

Server Example

Here's a short example showing a server that echos back anything sent to it, whether utf-8 or binary.

#!/usr/bin/env node
var WebSocketServer = require('websocket').server;
var http = require('http');

var server = http.createServer(function(request, response) {
    console.log((new Date()) + ' Received request for ' + request.url);
    response.writeHead(404);
    response.end();
});
server.listen(8080, function() {
    console.log((new Date()) + ' Server is listening on port 8080');
});

wsServer = new WebSocketServer({
    httpServer: server,
    // You should not use autoAcceptConnections for production
    // applications, as it defeats all standard cross-origin protection
    // facilities built into the protocol and the browser.  You should
    // *always* verify the connection's origin and decide whether or not
    // to accept it.
    autoAcceptConnections: false
});

function originIsAllowed(origin) {
  // put logic here to detect whether the specified origin is allowed.
  return true;
}

wsServer.on('request', function(request) {
    if (!originIsAllowed(request.origin)) {
      // Make sure we only accept requests from an allowed origin
      request.reject();
      console.log((new Date()) + ' Connection from origin ' + request.origin + ' rejected.');
      return;
    }
    
    var connection = request.accept('echo-protocol', request.origin);
    console.log((new Date()) + ' Connection accepted.');
    connection.on('message', function(message) {
        if (message.type === 'utf8') {
            console.log('Received Message: ' + message.utf8Data);
            connection.sendUTF(message.utf8Data);
        }
        else if (message.type === 'binary') {
            console.log('Received Binary Message of ' + message.binaryData.length + ' bytes');
            connection.sendBytes(message.binaryData);
        }
    });
    connection.on('close', function(reasonCode, description) {
        console.log((new Date()) + ' Peer ' + connection.remoteAddress + ' disconnected.');
    });
});

Client Example

This is a simple example client that will print out any utf-8 messages it receives on the console, and periodically sends a random number.

This code demonstrates a client in Node.js, not in the browser

#!/usr/bin/env node
var WebSocketClient = require('websocket').client;

var client = new WebSocketClient();

client.on('connectFailed', function(error) {
    console.log('Connect Error: ' + error.toString());
});

client.on('connect', function(connection) {
    console.log('WebSocket Client Connected');
    connection.on('error', function(error) {
        console.log("Connection Error: " + error.toString());
    });
    connection.on('close', function() {
        console.log('echo-protocol Connection Closed');
    });
    connection.on('message', function(message) {
        if (message.type === 'utf8') {
            console.log("Received: '" + message.utf8Data + "'");
        }
    });
    
    function sendNumber() {
        if (connection.connected) {
            var number = Math.round(Math.random() * 0xFFFFFF);
            connection.sendUTF(number.toString());
            setTimeout(sendNumber, 1000);
        }
    }
    sendNumber();
});

client.connect('ws://localhost:8080/', 'echo-protocol');

Client Example using the W3C WebSocket API

Same example as above but using the W3C WebSocket API.

var W3CWebSocket = require('websocket').w3cwebsocket;

var client = new W3CWebSocket('ws://localhost:8080/', 'echo-protocol');

client.onerror = function() {
    console.log('Connection Error');
};

client.onopen = function() {
    console.log('WebSocket Client Connected');

    function sendNumber() {
        if (client.readyState === client.OPEN) {
            var number = Math.round(Math.random() * 0xFFFFFF);
            client.send(number.toString());
            setTimeout(sendNumber, 1000);
        }
    }
    sendNumber();
};

client.onclose = function() {
    console.log('echo-protocol Client Closed');
};

client.onmessage = function(e) {
    if (typeof e.data === 'string') {
        console.log("Received: '" + e.data + "'");
    }
};

Request Router Example

For an example of using the request router, see libwebsockets-test-server.js in the test folder.

Resources

A presentation on the state of the WebSockets protocol that I gave on July 23, 2011 at the LA Hacker News meetup. WebSockets: The Real-Time Web, Delivered