webm-to-wav-converter
v1.1.0
Published
JavaScript package to record and convert WAV audio
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webm-to-wav-converter
Browser's MediaRecorder
API generate a audio/webm
Blob which is not very useful if you want to do some processing on the audio. This is a simple JavaScript package to convert audio/webm
audio recorded in browser into audio/wave
format. It doesn't use any Worker
to do the conversion.
Use WavRecorder and record, download wav audio with simple methods
Here is a quick Demo
import { WavRecorder } from "webm-to-wav-converter";
// or const { WavRecorder } = require("webm-to-wav-converter");
const wavRecorder = new WavRecorder();
// To start recording
wavRecorder.start();
// To stop recording
wavRecorder.stop();
// To get the wav Blob in 16-bit encoding and defualt sample rate
wavRecorder.getBlob();
// To get the wav Blob in 32-bit encoding
wavRecorder.getBlob(true);
// To get the wav Blob in 32-bit encoding with AudioContext options
wavRecorder.getBlob(true, { sampleRate: 96000 });
// To download the wav file in 32-bit encoding with AudioContext options
wavRecorder.download('myFile.wav',true, { sampleRate: 96000 });
Use your own logic for recording and Get the Audio Blob (audio/wave
)
const { getWaveBlob } = require("webm-to-wav-converter");
// or import { getWaveBlob } from "webm-to-wav-converter";
const constraints = { audio: true, video: false };
try {
const stream = await navigator.mediaDevices.getUserMedia(constraints);
const mediaRecorder = new MediaRecorder(stream);
const data = [];
mediaRecorder.ondataavailable = e => e.data.size && data.push(e.data);
mediaRecorder.onstop = () => {
// For 16-bit audio
const wavBlob = getWaveBlob(data,false);
// For 32-bit audio
const wavBlob = getWaveBlob(data,true);
};
} catch (err) {
console.error(err);
};
Use your own logic for recording and Download the Wav File
const { downloadWav } = require("webm-to-wav-converter");
// or import { downloadWav } from "webm-to-wav-converter";
const constraints = { audio: true, video: false };
try {
const stream = await navigator.mediaDevices.getUserMedia(constraints);
const mediaRecorder = new MediaRecorder(stream);
const data = [];
mediaRecorder.ondataavailable = e => e.data.size && data.push(e.data);
mediaRecorder.onstop = () => {
// For 16-bit audio file
downloadWav(data,false);
// For 32-bit audio file
downloadWav(data,true);
};
} catch (err) {
console.error(err);
};