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webcg-adobe-animate-adapter

v1.3.0

Published

Adapter for Adobe Animate HTML5 Canvas graphic overlays for WebCG and CasparCG

Downloads

27

Readme

webcg-adobe-animate-adapter

webcg-adobe-animate-adapter is an adapter to use Adobe Animate HTML5 Canvas templates (graphic overlays) with CasparCG. The adapter provides the same features as the TemplateHost of the CasparCG's flash producer, plus additional development and debug tools that make it easy to test your templates without a CasparCG instance. Have a look at the live example lower third template and its source code.

Features

  • Support of ACMP commands play, next, stop, update and invoke.
  • Support of "intro" and "outro" labels for playing and stopping.
  • Support of jumping to labels using ACMP invoke.
  • Automatic update of template instances according to the provided data via update.
  • Three data formats: plain JavaScript object, JSON and the templateData XML format.
  • The adapter comes with lazy-loaded development tools that provide a user interface to edit the template data and invoke the above commands.

Installation

This section describes how to install and integrate the adapter with your existing Adobe Animate HTML5 Canvas template. If you are looking for full instructions on how to create HTML5 Canvas templates with Adobe Animate, head over to my blog and follow the tutorial.

  • Visit https://github.com/indr/webcg-adobe-animate-adapter/releases and download the latest webcg-adobe-animate-adapter.zip.
  • Extract the archive and place the two JavaScript files webcg-adobe-animate-adapter.umd.js and webcg-devtools.umd.js in the libs folder of your Adobe Animate project.
  • Include webcg-adobe-animate-adapter.umd.js in your publish template by either
    • adding <script src="libs/webcg-adobe-animate-adapter.umd.js"></script> after the <title>$TITLE</title>, or
    • importing the publish template Adobe-Animate-Publish-Template.html, or
    • importing the publish profile Adobe-Animate-Publish-Profile.apr.
  • Test your movie and append &debug=true in your browsers address bar or
    publish your movie, open the HTML file and append ?debug=true to see the DevTools.

Contributing

npm run build builds the library to dist.
npm run dev builds the library, then keeps rebuilding it whenever the source files change.
npm run test run the unit tests in watch mode.
npm run demo starts a demo at localhost:8080.

Copyright and License

Copyright (c) 2018 Reto Inderbitzin, MIT License