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web3d

v2.5.2

Published

MetaEditor — ReactJS Pixel Streaming library, helps integrate Unreal Engine v.5 in the browser. Allows you to send commands and get callbacks from the stream server with launched Unreal Engine.

Downloads

14

Readme

MetaEditor for Pixel Streaming (Unreal Engine)

MetaEditor, created by the team at UnrealOS is a professional web application development solution based on ReactJS and PixelStreaming.

The standard implementation of PixelStreaming greatly complicates the development of reactive web applications for Unreal Engine. Initially, PixelStreaming is a no-architecture javascript solution for interacting with reactive web frameworks. Adapting standard PixelStreaming to ReactJS is a very long and laborious process. This process significantly increases the development time, because there are a lot of technical challenges related to the peculiarities of browsers, devices and reactive technologies (like ReactJS, Angular or Vue).

MetaEditor streamlines PixelStreaming development to allow businesses to easily deploy and customize their ReactJS application.

Documentation

Community: Discord App

Demo:


Installation

npm install pixel-streaming
# or
yarn add pixel-streaming

Usage

// libs
import PixelStreaming, {DebugData} from 'pixel-streaming';

function App() {
  return (
    <PixelStreaming />
  )
}

Attention!

  • React v.17.0.2

Built With