web3d
v2.5.2
Published
MetaEditor — ReactJS Pixel Streaming library, helps integrate Unreal Engine v.5 in the browser. Allows you to send commands and get callbacks from the stream server with launched Unreal Engine.
Downloads
14
Maintainers
Readme
MetaEditor for Pixel Streaming (Unreal Engine)
MetaEditor, created by the team at UnrealOS is a professional web application development solution based on ReactJS and PixelStreaming.
The standard implementation of PixelStreaming greatly complicates the development of reactive web applications for Unreal Engine. Initially, PixelStreaming is a no-architecture javascript solution for interacting with reactive web frameworks. Adapting standard PixelStreaming to ReactJS is a very long and laborious process. This process significantly increases the development time, because there are a lot of technical challenges related to the peculiarities of browsers, devices and reactive technologies (like ReactJS, Angular or Vue).
MetaEditor streamlines PixelStreaming development to allow businesses to easily deploy and customize their ReactJS application.
Community: Discord App
Demo:
Installation
npm install pixel-streaming
# or
yarn add pixel-streaming
Usage
// libs
import PixelStreaming, {DebugData} from 'pixel-streaming';
function App() {
return (
<PixelStreaming />
)
}
Attention!
- React v.
17.0.2
Built With
- React - A JavaScript library for building user interfaces
- Unreal Engine Pixel Streaming - Library for Unreal Engine.
- Styled Jss - Styled Components on top of JSS