waterify
v2.0.3
Published
Creates a water effect on top of images using PIXI.JS
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Waterify - Image Displacement Demo
Creates a water-like effect using displacement maps.
Under the hood I use Pixi.js and jQuery (peer dependencies)
View demo at http://waterify.bigfish.tv
npm i --save waterify pixi.js jquery
Or if you want a plug'n'play just grab from dist (333kb)
Implementation can be straightforward:
<img src="demo/test1.jpg" data-waterify />
..or a bit more involved
<img src="demo/test1.jpg"
data-waterify
data-waterify-speed-x="0.5"
data-waterify-speed-y="5"
data-waterify-amount="10"
data-waterify-start="300"
data-waterify-ease="1000"
data-waterify-mask-url="mask.png"
data-waterify-displacement-url="displacement_map.jpg" />
A note on the speeds:
There is one more data tag data-waterify-speed
which applies to both x and y.
Also if you provide an x speed and no y speed then y will be presumed as 0, and vice versa.
Is optimised for HiDPI screens!
Canvas matches image size attributes (if provided, e.g. width="300" height="200"
)
If image has responsive styles (e.g. width: 100%; height: auto;
) canvas will resize appropriately on window resize.
Future plan
I want to ditch the use of Pixi in favour of native WebGL code as I don't really need a bloated library. That said Pixi makes things like layering and masking extremely easy.
Considering that this is an alternative for bloated video files I think 0.33mb is reasonable.