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waterify

v2.0.3

Published

Creates a water effect on top of images using PIXI.JS

Downloads

5

Readme

Waterify - Image Displacement Demo

Creates a water-like effect using displacement maps.
Under the hood I use Pixi.js and jQuery (peer dependencies)

View demo at http://waterify.bigfish.tv

npm i --save waterify pixi.js jquery

Or if you want a plug'n'play just grab from dist (333kb)

Implementation can be straightforward:

<img src="demo/test1.jpg" data-waterify />

..or a bit more involved

<img src="demo/test1.jpg" 
	data-waterify 
	data-waterify-speed-x="0.5" 
	data-waterify-speed-y="5" 
	data-waterify-amount="10" 
	data-waterify-start="300" 
	data-waterify-ease="1000"
	data-waterify-mask-url="mask.png"
	data-waterify-displacement-url="displacement_map.jpg" />

A note on the speeds:
There is one more data tag data-waterify-speed which applies to both x and y.
Also if you provide an x speed and no y speed then y will be presumed as 0, and vice versa.

Is optimised for HiDPI screens!
Canvas matches image size attributes (if provided, e.g. width="300" height="200")
If image has responsive styles (e.g. width: 100%; height: auto;) canvas will resize appropriately on window resize.

Future plan

I want to ditch the use of Pixi in favour of native WebGL code as I don't really need a bloated library. That said Pixi makes things like layering and masking extremely easy.

Considering that this is an alternative for bloated video files I think 0.33mb is reasonable.