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wasmwyhash

v0.2.2

Published

This WebAssembly module provides a high-performance implementation of the [wyhash algorithm](https://crates.io/crates/wyhash) by Wang Yi, ported from Rust for seamless JavaScript and browser usage.

Downloads

9

Readme

WYHASH 0.2.1 (WASM)

This WebAssembly module provides a high-performance implementation of the wyhash algorithm by Wang Yi, ported from Rust for seamless JavaScript and browser usage.

Currently ranks as one of the fastest non-cryptographic hash functions in the SMHasher benchmark—outpacing t1ha and XXH3.

Features

  • ✅ Incremental (chunked) hashing via a reusable WyHasher instance
  • 🔁 Seedable for deterministic hashing
  • ⚡ Ultra-fast and memory-efficient WebAssembly runtime
  • 🔐 Supports Base16 (hex), Base32, and Base58 encoded outputs
  • 🧪 Also includes a one-shot calculate_hash() for convenience

Installation

npm install wyhash-wasm

Quickstart (One-shot hashing)

<!DOCTYPE html>
<html>
<head>
  <meta charset="utf-8"/>
  <title>WyHash Wasm Demo</title>
</head>
<body>
  <script type="module">
    import init, { calculate_hash, BaseEncoding } from "wyhash-wasm";

    async function runHash() {
      await init(); // Initialize the wasm module

      const data = new TextEncoder().encode("Hello World");
      const seed = BigInt(0xA4DE);

      let resultHex = calculate_hash(data, seed, BaseEncoding.Base16);
      let resultB32 = calculate_hash(data, seed, BaseEncoding.Base32);
      let resultB58 = calculate_hash(data, seed, BaseEncoding.Base58);

      console.log("Base16 / Hex:   ", resultHex);
      console.log("Base32:         ", resultB32);
      console.log("Base58:         ", resultB58);
    }

    runHash();
  </script>
</body>
</html>

Advanced Usage (Chunked Streaming)

import init, { WyHasher, BaseEncoding } from "wyhash-wasm";

await init();

const hasher = new WyHasher(0xBEEF);
hasher.update(new Uint8Array([1, 2, 3]));
hasher.update(new Uint8Array([4, 5, 6]));

// const hashHex = hasher.finalize(BaseEncoding.Base16);
const hashHex = hasher.finalize_and_reset(BaseEncoding.Base16);
console.log("Final hash (hex):", hashHex);

License

MIT — © Your Project Team