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wartemis

v1.0.6

Published

Package for creating a Wartemis bot or engine

Downloads

3

Readme

Typescript Package for Wartemis

This provides an easy way to create a bot or an engine using typescript / javascript

Installation

$ npm install -S wartemis

Usage

  1. Make a class that extends the Bot or Engine class
  2. Implement the required methods (see API)
  3. Call start() exactly once

JavaScript

const { Bot, Engine } = require('wartemis');

TypeScript

import { Bot, Engine } from 'wartemis';

API

Bot

constructor(name, sendSilentState, endpoint)

Argument | Type | Default | Description --- | --- | --- | --- game | string | - | The game your bot is made for name | string | - | The name of your bot sendSilentState | boolean | false | Whether or not your bot will receive state messages that don't expect an answer endpoint | string | ws://api.wartemis.com/socket | What endpoint to connect to

handleError(error)

Argument | Type | Description --- | --- | --- error | string | The error message

handleState(state, move, game, key)

Should return the action your bot takes

Argument | Type | Description --- | --- | --- state | string | The game state move | boolean | If you are expected to move on this state game | string | The game id, this is public information and is sent to each bot in a game key | string | The bot id, this is private information and is unique for each bot in a game

Engine

WIP

Example bot (Tic Tac Toe)

JavaScript

const { Bot } = require('wartemis');

class BotTicTacToe extends Bot {

  constructor() {
    super('Tic Tac Toe', 'Demobot');
  }

  handleError(error) {
    console.error(error);
  }

  handleState(state) {
    console.log(state);
    return {
      position: state.board.indexOf(' ')
    };
  }

}

const bot = new BotTicTacToe();
bot.start();

TypeScript

import { Bot } from 'wartemis';

interface State {
  board: string;
  symbol: string;
}

interface Action {
  position: number;
}

class BotTicTacToe extends Bot {

  constructor() {
    super('Tic Tac Toe', 'Demobot');
  }

  handleError(error: string): void {
    console.error(error);
  }

  handleState(state: State): Action {
    return {
      position: state.board.indexOf(' ')
    };
  }
}

const bot = new BotTicTacToe();
bot.start();

Example engine

See the implementation for Tic Tac Toe