vue-screen-utils
v1.0.0-beta.13
Published
A dependency-free collection of screen utility functions in Vue 3.
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vue-screen-utils
A dependency-free collection of screen utility functions in Vue 3, written completely in TypeScript.
- Use Screens: Use function for mapping screen sizes to media query strings, arrays and custom values
- Screens Plugin: Same
useScreens
goodness but applied application-wide in a Vue plugin. - Use Media Query: Use function for evaluating simple media query strings.
- Use Resize Observer: Use function for evaluating changes made to an ref element's content rect.
- Use Dark Mode: Use function for observing dark mode using manual, class or system preference strategies.
Install package
npm install vue-screen-utils
Use Screens
Step 1. Import and call useScreens
Import and call the useScreens
function within a parent component, passing a config object that maps custom screen size keys to media query values.
<!--ParentComponent.vue-->
<script setup>
import { useScreens } from 'vue-screen-utils';
useScreens(
// Order from smallest to largest
{
xs: '0px', // (min-width: 0px)
sm: '640px',
md: '768px',
lg: '1024px',
xl: '1280px',
}
// {
// injectKey: $sq, (Optional custom inject key)
// }
);
</script>
The useScreens
function accepts a config object with screen size keys mapped to query values. A simple pixel value of '640px' will get mapped to 'min-width: 640px'. It is recommended to map a mobile-first key with a '0px' value followed by larger sizes.
The query value may be in a variety of formats.
useScreens(['0px', '100px', '200px']); // Raw strings
useScreens({ xs: '0px', sm: '100px', md: '200px' }); // Object with string values
useScreens({ xs: { min: '0px' }, sm: { min: '100px' }, md: { min: '100px' } }); // Object with object values
useScreens({ xs: [{ min: '0px' }, { max: '100px' }] }); // Object with object array (multiple values)
The useScreens
function will return an object with a collection of utility properties and functions. This object will also get injected into the parent's child components as $screens
(or custom injectKey
).
See notes about cleanup.
Step 2. Inject the $screens
object into nested components.
<!--ChildComponent.vue-->
<script setup>
import { inject } from 'vue';
// Desctructure utilities needed
const { matches, list, mapList, current, mapCurrent } = inject('$screens');
</script>
Matches Object
The value of matches
in the example above is a reactive object of size keys mapped to the match status of their respective media query.
// Viewport is 800px wide
console.log(matches.value); // { xs: true, sm: true, md: true, lg: false, xl: false }
Current Screen
The current
computed property returns the current max screen size key.
console.log(current.value); // 'md'
The mapCurrent()
function returns a computed value mapped to the current
key.
const current = mapCurrent({ xs: 0, sm: 1, md: 2, lg: 3, xl: 4 });
console.log(current.value); // 2
Pass an optional default value that gets returned when no screen sizes are matched.
const current = mapCurrent({ lg: 3 }, 0);
console.log(current.value); // 0
List Matching Screens
The list
computed property returns a list of media-matched screen size keys.
console.log(list.value); // ['xs', 'sm', 'md']
The mapList()
function returns a computed property list of custom values mapped to the current matched size keys.
const value = mapList({ xs: 0, sm: 1, md: 2, lg: 3, xl: 4 });
console.log(value.value); // [0, 1, 2]
Cleanup
Event cleanup happens automatically when the parent component is unmounted, but can be manually called if needed.
// <!--ParentComponent.vue-->
const { cleanup } = useScreens({...});
cleanup();
Screens Plugin
The screens
plugin is exactly like the useScreens
method above, but allows for a screen configuration to be used application-wide. Also, a global property will be created for easy access to $screens
within templates.
Step 1. Import the plugin.
// main.js
import { screens } from 'vue-screen-utils';
// Use plugin with optional config
app.use(screens, {
mobile: '0px',
tablet: '640px',
laptop: '1024px',
desktop: '1280px',
});
Step 2. Repeat step 2 from the Use Screens method above.
Step 3. Quick reference from component templates
<template>
<GridComponent :columns="$screens.mapCurrent({ tablet: 2 }, 1)" />
</template>
Use Media Query
Import and use the useMediaQuery
function to evaluate simple media query strings. The function returns a matches
computed property with the media query match status and an optional cleanup()
function.
If you wish to receive a callback of the raw media query event, provide the callback function as the second argument.
Event cleanup happens automatically when the component is unmounted, but can be manually called via the cleanup()
function.
<template>
<div>
<p class="high-dpi"><strong>High-DPI</strong>: {{ matches }}</p>
<button @click="cleanup">Cleanup</button>
</div>
</template>
<script setup>
import { useMediaQuery } from 'vue-screen-utils';
const { matches, cleanup } = useMediaQuery(`@media only screen and (-moz-min-device-pixel-ratio: 2),
only screen and (-o-min-device-pixel-ratio: 2/1),
only screen and (-webkit-min-device-pixel-ratio: 2),
only screen and (min-device-pixel-ratio: 2)`);
</script>
Use Resize Observer
Import and use the useResizeObserver
function to evaluate changes made to an ref element's content rect. The function returns a reactive content rect
object. It also returns an optional cleanup()
function.
If you wish to receive a callback of the raw resize observer event, provide the callback function as the second argument.
The backing event is cleaned up when the component is unmounted, but cleanup()
can be called manually.
<template>
<div>
<!-- Resizable text area element -->
<textarea ref="textRef">{{ rect }}</textarea>
<!-- Component refs also supported -->
<!-- <MyComponent ref="componentRef" /> -->
<button @click="cleanup">Cleanup</button>
</div>
</template>
<script setup>
import { ref } from 'vue';
import { useResizeObserver } from 'vue-screen-utils';
const textRef = ref(null);
const { rect, cleanup } = useResizeObserver(textRef);
</script>
Use Dark Mode
Import and use the useDarkMode
function to evaluate dark mode using a variety of strategies, based on the argument provided.
declare function useDarkMode(config: Ref<boolean | 'system' | Partial<DarkModeClassConfig>>): {
isDark: Ref<boolean>;
displayMode: ComputedRef<'dark' | 'light'>;
cleanup: () => void;
};
Manual Strategy
Pass a boolean value for isDark
to set the dark mode manually.
<template>
<div>Dark Mode Active: {{ isDark ? 'Yes' : 'No' }}</div>
</template>
<script setup>
import { useDarkMode } from 'vue-screen-utils';
const configRef = ref(false);
const isDark = useDarkMode(configRef);
</script>
System Preference Strategy
Pass the system
string to use the Window.matchMedia()
API to read the user's system preference. This setting is continually watched to detect future changes made by the user.
For example, to view the effect on the Mac, you can navigate to System Preferences › General and switch the Appearance setting between Light
, Dark
and Auto
.
<template>
<div>Dark Mode Active: {{ isDark ? 'Yes' : 'No' }}</div>
</template>
<script setup>
import { useDarkMode } from 'vue-screen-utils';
const configRef = ref('system');
const isDark = useDarkMode(configRef);
</script>
Class Strategy
To use the class strategy, pass an object with the element selector
and darkClass
to check against.
interface DarkModeClassConfig {
selector: string;
darkClass: string;
}
Any class updates made on the element are watched with a MutationObserver
to detect future changes made by the user.
<template>
<div>Dark Mode Active: {{ isDark ? 'Yes' : 'No' }}</div>
</template>
<script setup>
import { useDarkMode } from 'vue-screen-utils';
const configRef = ref({ selector: ':root', darkClass: 'dark' });
const isDark = useDarkMode(configRef);
</script>
Because :root
and dark
are the default selector
and darkClass
, respectively, a simple object could be passed to achieve the same effect.
<script setup>
import { useDarkMode } from 'vue-screen-utils';
const configRef = ref({});
const isDark = useDarkMode(configRef);
</script>