voxel-snow
v0.2.0
Published
Snow for voxel.js
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voxel-snow
Let it snow in voxel.js.
example
var snow = require('voxel-snow')({
// pass it a copy of the game
game: game,
// how many particles of snow
count: 1000,
// size of snowfall
size: 500,
// speed it falls
speed: 1,
// speed it drifts
drift: 1,
// material of the particle
material: game.THREE.ParticleBasicMaterial({color: 0xffffff, size: 1})
});
game.on('tick', function() {
// update the snow by calling tick
snow.tick();
});
Later you can add more snow:
snow.add(count, size, material);
Or access the snow particles directly:
snow.particles.forEach(function(particle) {
// particle === THREE.ParticleSystem
});
run the demo
git clone git://github.com/shama/voxel-snow && cd voxel-snow
npm install
npm start
install
With npm do:
npm install voxel-snow
Use browserify to require('voxel-snow')
.
release history
- 0.1.0 - initial release
license
Copyright (c) 2013 Kyle Robinson Young Licensed under the MIT license.