vlc-player-controller
v0.0.5
Published
Spawn media player app and control playback
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media-player-controller
Spawn media player app and control playback. Also allows reading player state through socket or web connection.
Supported Media Players
| Player | Linux | Win | MacOS | | :--------: | :---: | :---: | :---: | | mpv | yes | no | ? | | vlc | yes | yes | ? |
? - untested (feedback is welcome)
Player config
var player = new PlayerController({
app: 'mpv', // Media player name to use (mpv/vlc)
args: [], // Player command line args (array of strings)
cwd: null, // Current working dir for media player spawn
media: '/path/to/video.mp4', // Media to load on player launch (required)
ipcPath: '/tmp/media-ctl-socket', // Path to socket connection file (mpv only)
httpPort: 9280, // HTTP port for local communication (vlc only)
httpPass: null, // HTTP login password (vlc only, defaults to player name)
detached: false // Spawn player as detached process
});
Player functions
Each playback controlling function have an optional callback with eventual error
.
They are executed asynchronously by default and can be used after playback-started
event.
.launch() // Launch media player
.quit() // Stop media player process
.play() // Resume playback
.pause() // Pause playback
.cyclePause() // Cycle play/pause
.load(mediaPath) // Load new media file (without closing player)
.seek(position) // Seek to position (value in seconds)
.setVolume(value) // Adjust player volume (value 0-100)
.setSpeed(value) // Adjust playback speed (normal: 1.0)
.setRepeat(isEnabled) // Repeat playback (true or false)
.cycleVideo() // Switch active video track
.cycleAudio() // Switch active audio track
.cycleSubs() // Switch active subtitle track
.addSubs() // Add subtitles to currently playing video
.setFullscreen(isEnabled) // Enable or disable fullscreen (true or false)
.cycleFullscreen() // Toggle fullscreen on/off
.keepOpen(isEnabled) // Keep player open after playback (true or false)
.command([args]) // Custom command for IPC/HTTP (array of args)
Please note that some commands are not yet implemented for every player (most of them are). If a command is not available for currently used player, callback will return error with a message saying so.
Available events
.on('app-launch') // Emited on media player app launch
.on('playback-started') // Playback started and player can now be controlled
.on('playback', data) // Data object with current playback event
.on('app-exit', code) // Exit code emited on media player app close
Usage Example
const PlayerController = require('media-player-controller');
var player = new PlayerController({
app: 'mpv',
args: ['--fullscreen'],
media: 'http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4'
});
player.on('playback', console.log);
player.on('playback-started', () => {
console.log('Playback started. Player can now be controlled');
});
player.on('app-exit', (code) => {
console.log(`Media player closed. Exit code: ${code}`);
});
player.launch(err => {
if(err) return console.error(err.message);
console.log('Media player launched');
});
Donation
If you like my work please support it by buying me a cup of coffee :-)