vite-plugin-craftcms
v2.1.0
Published
Use Vite with Craft CMS. No Craft plugin necessary
Downloads
280
Readme
Vite Plugin Craft CMS
A vite plugin that that allows you to use vite with Craft CMS without a Craft plugin.
General Approach
The plugin parses the index.html
file created by Vite and generates a Craft twig partial from it. This way we get all benefits of the smart people working on Vite without adding a lot of overhead.
Basic Usage
Install the plugin
// TODO - publish the package
npm i -D vite-plugin-craftcms
Create your entry file
<head>
<link rel="stylesheet" href="./styles/main.scss" />
</head>
<body>
<script type="module" src="./scripts/main.js"></script>
</body>
This should be an HTML fragment located in your ./src
directory with a name that matches rollupOptions.input
in your vite.config
. The asset paths within this file should be relative to the file.
Add the plugin to your vite.config
file.
import { vitePluginCraftCms } from "vite-plugin-craftcms";
// https://vitejs.dev/config/
export default defineConfig(({ command, mode }) => {
return {
base: command === "serve" ? "" : "/dist/",
publicDir: "./web/dist",
server: {
port: process.env.VITE_DEV_PORT || 3000,
},
build: {
emptyOutDir: true,
manifest: true,
outDir: "./web/dist/",
rollupOptions: {
input: "./src/entry.html",
},
},
plugins: [
vitePluginCraftCms({
outputFile: "./templates/_partials/vite.twig",
}),
viteRestart({
reload: ["./templates/**/*"],
}),
],
};
});
Import the partial
{#
# =========================================================
# Layout template
# =========================================================
#}
{% include '_partials/vite' ignore missing %}
<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Craft Vite</title>
</head>
<body>
<main>
{% block content %}{% endblock %}
</main>
</body>
</html>
Start it up
A file will be generated in the location specified by the outputFile
option. The default template function collects all script
and link
elements and wraps them in either {% html at head %}
or {% html at endBody %}
in order to inject them into the <head>
or <body>
.
It will also replace all your relative URLs with URLs to the vite proxy server.
With the example entry above, that output fill will be:
{% html at head %}
<script type="module" src="http://localhost:3300/@vite/client"></script>
<link rel="stylesheet" href="http://localhost:3300/src/styles/main.scss">
{% endhtml%}
{% html at endBody %}
<script type="module" src="http://localhost:3300/src/scripts/main.js"></script>
{% endhtml %}
Now you can load up your site, and should be able to enjoy all that vite has to offer.
Using multiple entry points
If your site requires multiple unique sets of assets, you can set multiple input files in your vite.config
file:
import { vitePluginCraftCms } from "vite-plugin-craftcms";
// https://vitejs.dev/config/
export default defineConfig(({ command, mode }) => {
return {
// …
build: {
rollupOptions: {
input: ["./src/entry-one.html", "./src/entry-two.html"],
},
},
plugins: [
vitePluginCraftCms({
outputFile: "./templates/_partials/vite-[name].twig",
}),
],
};
});
Your outputFile
value in the plugin settings will need to include a [name]
wildcard to generate appropriately named files.
Static assets in Twig
If you need to reference static assets from Twig, you can use the included url
Twig macro:
{% import "_partials/vite" as vite %}
<img src="{{ vite.url('images/foo.jpg') }}">
Note: This will only work for assets that are in the publicDir
defined in your Vite config.