video2canvas
v1.0.2
Published
Paint video on canvas. Extra light.
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video2canvas
Paint video on canvas. Extra light.
video-canvas
will take care of painting a video on canvas for you. In the easiest of setups, you provide a video and you get a correctly-sized self-updating canvas
ready to be used.
Features:
- It automatically starts and pauses painting with
video.play()
andvideo.pause()
. - If the video is paused or in a background tab, nothing is painted.
- It automatically creates a
canvas
element from your video (optional). - It automatically resizes the canvas to match your video (optional).
Install
npm install --save video2canvas
var video2Canvas = require('video2canvas');
import video2Canvas from 'video2canvas';
Usage
Simple usage:
const video = document.querySelector('video');
const canvas = video2Canvas(video); // returns the <canvas> element
document.body.appendChild(canvas)
video.play();
video.pause();
Provide your own canvas:
vide2Canvas(video, {
canvas: document.querySelector('.your-own-canvas'),
});
By default, video-canvas
will automatically match the canvas size to the video size, whenever that changes. If you want to prevent this behavior, pass updateSize: false
const canvas = video2Canvas(video, {
updateSize: false
});
If you want to customize the draw call, pass your drawing function as drawCall
const canvas = video2Canvas(video, {
drawCall: function (ctx, video) {
ctx.drawImage(video, 0, 0, 100, 100)
}
});
Dependencies
No dependencies.
License
MIT