vector2js
v2.0.1
Published
Simple 2D vectors for JavaScript.
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Vector2js
Read the docs
Full docs can be found here.
Install
You can install via npm:
npm install vector2js
Or bower:
bower install vector2js
Or simply download the js files from /dist/ in this repo.
Usage
If you are using nodejs or browserify, you can use Vector2js like this:
// include vector2js
var Vector = require('vector2js');
// create a new vector
var vec = new Vector(10, 10);
If you include the JavaScript from /dist/ directly into your web pages, you will have 'Vector' in global scope and you can create new vectors like this:
// create a new vector
var vec = new Vector(10, 10);
Basic usage example:
Here's a basic usage example - adding two vectors and print the result length:
var v1 = new Vector(5, 10);
var v2 = new Vector(1, 1);
console.log(v1.add(v2).length())
> 12.529964086141668
Tests & Browser support
Vector2js is fully testes on Node.js, IE6 & above, Edge, Chrome, FireFox and Opera, and have coverage of 100%.
Test in browsers
To test in browsers just open the file /tests/test.html
with your browser of choice.
Test in Node.js
To test in nodejs first install qunit-cli:
npm install qunit-cli
Then you can run the following command from the project root:
qunit-cli tests/test.js
API
The following are all the API functions the vector class has:
.clone ()
[chainable][clone]
Clone the vector and return the cloned instance.
Return: Cloned Vector.
.equals (vector)
Get if equal to another vector
Param vector - other vector to compare with.
Return: If Vectors Are Equal.
.copy (vector)
[chainable][changeSelf]
Set values from another vector. this changes value of self.
Param vector - other vector to get values from.
Return: Self.
.copyX (vector)
[chainable][changeSelf]
Set only the x component from another vector.
Return: Self.
.copyY (vector)
[chainable][changeSelf]
Set only the y component from another vector.
Return: Self.
.toDict ()
Convert to a dictionary with {x, y}.
Return: A Dictionary Representation Of The Vector.
.toArray ()
Convert to array with x, y.
Return: An Array Representation Of The Vector.
.set (x, y)
[chainable][changeSelf]
Set values from x, y.
Param x - optional x component to set.
Param y - optional y component to set.
Return: Self.
.flipXY ()
[chainable][clone]
Clone and flip between x and y values.
Return: Cloned Vector With Flipped X And Y Components.
.flipXYSelf ()
[chainable][changeSelf]
Flip between x and y values.
Return: Self.
.invert ()
[chainable][clone]
Clone and invert x and y values (like multiply with -1, eg x, y => -x, -y)
Return: Cloned Vector With Inverted Values.
.invertSelf ()
[chainable][changeSelf]
Invert x and y values (like multiply with -1, eg x, y => -x, -y)
Return: Self.
.distanceFrom (other)
Get the distance from another vector.
Param other - vector to get distance from.
Return: Distance Between Vectors.
.radiansTo (other)
Get angle from another vector in radians.
Return: Angle In Radians From This To Other.
.degreesTo (other)
Get degrees from another vector in degrees.
Return: Angle In Degrees From This To Other.
.toRadians (other)
Convert this vector to a radian angle.
This is equivalent to doing vector.zero.radiansto(this).
Return: Angle In Radians.
.toDegrees (other)
Convert this vector to degree.
This is equivalent to doing vector.zero.degreeto(this).
Return: Angle In Degrees (0-360).
.rotateDegreesSelf (degrees)
[chainable][changeSelf]
Rotate this vector by a given degree.
Param degrees - degrees to rotate this vector by (can be positive or negative).
Return: Self.
.rotateDegrees (degrees)
[chainable]
Clone and rotate the vector by a given degree.
Param degrees - degree to rotate this vector by (can be positive or negative).
Return: Cloned Rotated Vector.
.rotateRadiansSelf (radians)
[chainable][changeSelf]
Rotate this vector by a given radian.
Param radians - radians to rotate this vector by (can be positive or negative).
Return: Self.
.rotateRadians (radians)
[chainable]
Clone and rotate the vector by a given degree.
Param radians - radians to rotate this vector by (can be positive or negative).
Return: Cloned Rotated Vector.
.length ()
Calculate the length of this vector (aka magnitude).
Return: Vector Length.
.normalizeSelf ()
[chainable][changeSelf]
Normalize this vector, eg make length equal 1.
Return: Self.
.normalize ()
[chainable][clone]
Clone and normalize the vector.
Return: Normalized Vector.
.addSelf (other)
[chainable][changeSelf]
Add other vector to self.
For example, v(10, 11) + v(5, 6) = v(15, 17).
Param other - vector to add components to self.
Return: Self.
.subSelf (other)
[chainable][changeSelf]
Subtract other vector from self.
For example, v(10, 10) - v(2, 3) = v(8, 7).
Param other - vector to subtract components from self.
Return: Self.
.divSelf (other)
[chainable][changeSelf]
Divide self by other vector.
For example, v(10, 20) / v(2, 5) = v(5, 4).
Param other - vector to divide components from self.
Return: Self.
.mulSelf (other)
[chainable][changeSelf]
Multiply self vector by other vector.
For example, v(2, 3) * v(3, 4) = v(6, 12).
Param other - vector to multiply components with self.
Return: Self.
.addScalarSelf (val)
[chainable][changeSelf]
Add scalar value to self.
For example, v(2, 3) + 5 = v(7, 8).
Param val - value to add to components.
Return: Self.
.subScalarSelf (val)
[chainable][changeSelf]
Subtract scalar from self.
For example, v(7, 9) - 5 = v(3, 4).
Param val - value to subtract from components.
Return: Self.
.divScalarSelf (val)
[chainable][changeSelf]
Divide self by scalar.
For example, v(6, 8) / 5 = v(3, 4).
Param val - value to divide components by.
Return: Self.
.mulScalarSelf (val)
[chainable][changeSelf]
Multiply self by scalar.
For example, v(2, 3) * 2 = v(4, 6).
Param val - value to multiply components with.
Return: Self.
.add (other)
[chainable][clone]
Clone self and add other vector to it.
Param other - vector to add with.
Return: Cloned Vector.
.sub (other)
[chainable][clone]
Clone self and subtract other vector from it.
Param other - vector to subtract with.
Return: Cloned Vector.
.mul (other)
[chainable][clone]
Clone self and multiply by other vector.
Param other - vector to multiply with.
Return: Cloned Vector.
.div (other)
[chainable][clone]
Clone self and divide by other vector.
Param other - vector to divide with.
Param scalar - value to divide by.
Return: Cloned Vector.
.addScalar (scalar)
[chainable][clone]
Clone self and add scalar to it.
Param scalar - value to add.
Return: Cloned Vector.
.subScalar (scalar)
[chainable][clone]
Clone self and substract scalar from it.
Param scalar - value to subtract.
Return: Cloned Vector.
.mulScalar (scalar)
[chainable][clone]
Clone self and multiply by scalar.
Param scalar - value to multiply with.
Return: Cloned Vector.
.divScalar (scalar)
[chainable][clone]
Clone self and divide by scalar.
Param scalar - value to divide by.
Return: Cloned Vector.
.clampSelf (min, max)
[chainable][changeSelf]
Clamp vector values into range.
Note: this function does not validate that min < max.
Param min - min value for x, y components.
Param max - max value for x, y components.
Return: Self.
.clamp (min, max)
[chainable][clone]
Clone vector and clamp its values.
Note: this function does not validate that min < max.
Param min - min value for x, y components.
Param max - max value for x, y components.
Return: Cloned Vector In Range.
.applySelf (func)
[chainable][changeSelf]
Apply a function on x and y components of the vector.
For example, you can use math.round to round the vector x, y values.
Param func - function to apply on components.
Return: Self.
.apply (func)
[chainable][clone]
Clone self and apply a function on x and y components of the clone vector.
For example, you can use math.round to round the vector x, y values.
Param func - function to apply on components.
Return: Cloned Vector.
.absSelf ()
[chainable][changeSelf]
Turn self to absolute values (eg turn x, y positive).
Return: Self.
.abs ()
[chainable][clone]
Clone and turn to absolute values (eg turn x, y positive).
Return: Cloned Vector.
.roundSelf ()
[chainable][changeSelf]
Turn self to round values (eg turn x, y positive).
Return: Self.
.round ()
[chainable][clone]
Clone and turn to round values (eg turn x, y positive).
Return: Cloned Vector.
.dot (other)
Calculate dot-product of this vector with another vector.
Param other - other vector to calculate dot-product with.
Return: Dot Product.
.cross (other)
Calculate cross-product of this vector with another vector.
Param other - other vector to calculate cross-product with.
Return: Dot Product.
.repairSelf (x, y)
[chainable][changeSelf]
If any of the components of this vector are nan, null, undefined, etc. set them to defaults.
Note: 0's are considered to be a valid number and will not be replaced with a default value.
Param x - default value for x if undefined (0 if not defined).
Param y - default value for y if undefined (0 if not defined).
Return: Self.
.repair (x, y)
[chainable][clone]
Create a clone and if any of the components of the vector are nan, null, undefined, etc. set them to default.
Note: 0's are considered to be a valid number and will not be replaced with a default value.
Param x - default value for x if undefined (0 if not defined).
Param y - default value for y if undefined (0 if not defined).
Return: Repaired Clone.
.toString ()
Convert to string in the form of "x,y".
Return: String Representation Of The Vector.
.format (format)
Convert to a string with a given format.
Param format - a string in which %x and %y will be replaced with the vector values.
Return: Formatted String Representing The Vector.
Consts
Vector2js comes with few useful constant vectors you can use:
Vector.zero = new Vector(0, 0);
Vector.one = new Vector(1, 1);
Vector.up = new Vector(0, -1);
Vector.down = new Vector(0, 1);
Vector.left = new Vector(-1, 0);
Vector.right = new Vector(1, 0);
Vector.upLeft = new Vector(-1, -1);
Vector.downLeft = new Vector(-1, 1);
Vector.upRight = new Vector(1, -1);
Vector.downRight = new Vector(1, 1);
License
Vector2js is distributed under the MIT license and is free for any personal or commercial purpose.