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vector-three

v0.2.1

Published

Mini javascript library to perform common operations on 3D vectors.

Downloads

2

Readme

Vector-three

Mini javascript library to perform common operations on 3D vectors.

npm install vector-three
const Vector3 = require('vector-three');
const vector = new Vector3(x, y, z);

Documentation

vector.add(v) // v is a JS object with x, y and z components

Returns a new Vector by adding v to this.

vector.sub(v)

Returns a new Vector by subtracting v from this.

vector.dot(v)

Returns a new Vector by multiplying v by this.

vector.dotProduct(v)
// this.x * v.x + this.y * v.y + this.z * v.z

Returns the dot product (or scalar product) of this to v.

vector.scale(scalar)

Returns a new Vector scaled : multiply each element of this vector by a scalar

vector.crossProduct(v)
// (x = this.y * v.z - this.z * v.y, y = this.z * v.x - this.x * v.z, z = this.x * v.y - this.y * v.x)

Returns a new Vector which is the result of cross product this by v.

vector.norm()

Returns the norm (or vector length) of this Vector.

vector.normalize()

Returns a new unit Vector, which norm is 1.

Vector3.angleBetween(v1, v2)

Returns the angle between v1 and v2 in radian. Call Vector3.angleBetween(v1, v2).toDegrees() to get the angle value in degrees.

Vector3.fromObject(o)

Returns a new Vector from a JS object : {x: x, y: y, z: z}