vecter
v0.1.0
Published
2d vector for math / physics
Downloads
2
Readme
vector-2d
2d vector { x, y }
for math / physics
Install
npm install vecter
Usage
import Vector from 'vecter';
const vector = new Vector(1, 2);
vector.mult(2); // { x: 2, y 4}
or
import { create, mult } from 'vecter';
const vector = create(1, 2);
const doubleVector = mult(vector, 2); // { x: 2, y 4}
API
Vector
constructor :: (Number, Number) -> Vector
Properties
a vector is shape of { x, y }
x
y
Static methods
All static methods are immutable.
operators
add :: (Vector, Vector) -> Vector
add two vectors
sub :: (Vector, Vector) -> Vector
subtract one vector from another.
mult :: (Vector, Number) -> Vector
multiply by scalar
div :: (Vector, Number) -> Vector
divide by scalar
dot :: (Vector, Vector) -> Number
dot product
cross :: (Vector, Vector) -> Number
cross product
evaluate
mag :: Vector -> Number
the magnitude of a vector
magSq :: Vector -> Number
the square of the magnitude
dir :: Vector -> Number
the direction of a vector
dist :: (Vector, Vector) -> Number
the distance between two vectors
distSq :: (Vector, Vector) -> Number
the square of the distance between two vectors
angle :: (Vector, Vector) -> Number
the angle between two vectors, range [0, PI]
create
create :: (Number, Number) -> Vector
create a vector by rectangular form
fromAngle :: (Number, Number) -> Vector
create a vector by angle
normalize :: Vector -> Vector
normalize the vector to a length of 1
clone :: Vector -> Vector
create a new vector copy
Instance methods
All instance methods are very similar to the statics. there're two differences.
first argument
instance methods don't need first argument, it's itself.
mutable
most of methods are mutable.
operators
add :: Vector -> Vector
adds a vector
sub :: Vector -> Vector
subtract from another vector
mult :: Number -> Vector
multiply a vector by a scalar
div :: Number -> Vector
divide a vector by a scalar
dot :: Vector -> Number
dot product
cross :: Vector -> Number
cross product
evaluate
mag :: () -> Number
the magnitude of a vector
magSq :: () -> Number
the square of the magnitude
dir :: () -> Number
the direction of a vector
dist :: Vector -> Number
the distance between two vectors
distSq :: Vector -> Number
the square of the distance between two vectors
angle :: Vector -> Number
the angle between two vectors, range [0, PI]
create
clone :: () -> Vector
create a vector copy, this's an immutable method
normalize :: () -> Vector
create a unit vector
manipulate
set :: (Number, Number) -> Vector
set x, y of this vector
setX :: Number -> Vector
set x of this vector
setY :: Number -> Vector
set y of this vector
setMag :: Number -> Vector
set the magnitude of this vector
limit :: Number -> Vector
limit the magnitude of this vector