npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

v3d-core-realbits

v0.0.12

Published

WebGL-based humanoid model rendering engine.

Downloads

24

Readme

v3d-core

WebGL-based humanoid model rendering engine.

Objectives

This project aims to be an easy-to-use library for rendering 3D and pseudo-2D humanoid models. We choose WebGL because of its portability across platforms, as well as the broad support from JavaScript community.

Features

Usage

Install from NPM

npm install v3d-core

In browser

Some older browsers may not be supported.

Please see examples/browser for an example.

A more complicated example can be found in examples/classroom.

On Babylon.js Playground

Currently, this is not possible since we use a modified Babylon.js fork.

For node.js and webpack

All modules support ES6 imports.

Please see index-test.ts for an example.

Contributing

See CONTRIBUTING.md.

Build

  1. Clone this repo and submodules:

    git clone https://github.com/phantom-software-AZ/v3d-core.git --recurse-submodules

    If your Internet connection is slow, try the following instead:

    git clone https://github.com/phantom-software-AZ/v3d-core.git --recurse-submodules --shallow-submodules
  2. Build Babylon.js

    cd lib/Babylon.js && git checkout master-custom && npm install
    cd Tools/Gulp && npm install
    gulp typescript-libraries --noGlobalInstall && gulp npmPackages-es6 --noGlobalInstall
    cd ../../../..
  3. Build v3d-core

    npm install
    npm run build

    Output files will be under dist folder.

Debugging

Go to root folder of this repository and run:

$ npm run debug

The debug page can be opened in any browser with http://localhost:8080/.

Demo Video

See this demo video.

Credits

Licenses

see LICENSE.

Babylon.js is licensed under Apache License 2.0.

Git Submodule

  • git submodule init
  • git submodule sync
  • git submodule update --remote
  • git submodule status

Git Submodule Remove

  1. git submodule deinit <your_submodule>
  2. rm -rf <your_submodule>
  3. git rm <your_submodule>
  4. git commit -m "Removed submodule"
  5. rm -rf .git/modules/<your_submodule>

For babylon-mtoon-material debugging with es6 option

  • Patch material-value-binding-merger.ts and vrm-material-generator.ts file in babylon-vrm-loader package.
  • copy shader/babylon-mtoon-material/src/shaders to dist/src/babylon-mtoon-material/src