ux-lint
v1.8.0
Published
Linting tool for Banno UX projects
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Banno UX Linter
This project combines the following linting tools used by the Banno UX team into a single tool.
- ESLint for JS files
- HTMLHint for HTML files, with additional custom rules
- polymer-lint for Polymer component (HTML) files, with additional custom rules
Installation
npm install -g ux-lint
You can also install the module local to a project and then invoke it from the CLI or a Node file (see "API" below).
Usage
ux-lint [--fix] [--extend <optionsFile>] [<folder>]
By default, ux-lint will lint any JS files in the src
folder (including subfolders) and the current working directory. Pass file or folder names as arguments to lint them instead. Non-files (e.g., folders, devices, sockets, etc.) are automatically ignored.
If a --fix
argument is specified, ux-lint will attempt to automatically fix any linting errors that it finds.
If --extend
arguments are specified, ux-lint will parse the following JSON files for configuration overrides. The overrides should be indexed by plugin name (e.g., eslint
).
The exit code is equal to the number of errors found by ux-lint (0
if no errors).
API
The ux-lint module can be included in your Javascript file and then invoked (for gulp or grunt tasks, for example).
var linter = require('ux-lint');
linter.check('src', { /* optional config, keyed by plugin name */ }, function(err, lintErrors) {
// `err` is the Error object, if an error occurred
// `lintErrors` is an array of linting errors
});
linter.fix('src', { /* optional config */ }, function(err, response) {
// `err` and `response` are in the same format as the check() callback
});
// A glob pattern can also be used:
linter.check('*.js', function() {});
The first argument can be a file, file pattern, or array of those.
The configuration object passed as the 2nd argument will override (not replace) the default configuration.
You can also check/fix code directly:
linter.checkCode('// code here', { /* optional config, keyed by plugin name */ }, function(err, lintErrors) {
// `err` is the Error object, if an error occurred
// `lintErrors` is an array of linting errors
});
linter.fixCode('// code here', { /* optional config */ }, function(err, fixedCode) {
// `err` is in the same format as the checkCode() callback
// `fixedCode` is the source code with the fixes
});
A language
option can be passed in the options to specify the format of the code (html
or javascript
), so that the appropriate linters are run.
Contributing
Want to propose a change to our style (and therefore linting) conventions? Want to add another linting tool? Pull requests and suggestions are welcome.
Please add tests and maintain the existing styling when adding and updating the code.
npm run lint # run linting
npm test # run tests
Linters
Each linter has a plugin in the linters
folder. Plugins have the following signature:
// All methods return a promise that resolves to an array (or string, in the case of fixCode()).
exports.check = function(filePattern, opts) { /* ... */ };
exports.fix = function(filePattern, opts) { /* ... */ };
exports.checkCode = function(codeString, opts) { /* ... */ };
exports.fixCode = function(codeString, opts) { /* ... */ };
The results array should contain objects with the following signature:
{
plugin: 'eslint', // or 'jscs', etc
type: 'error', // or 'warning'
code: 'W117', // plugin's internal ID for the error
evidence: '\t\t\tconsole.log(error);', // copy of the offending code
line: 13, // line number of the offending code
character: 9, // column number of the offending code
description: '\'console\' is not defined.', // message about the error
file: '/Users/jdoe/bad-javascript.js' // filename (check() and fix() only)
}
Look at other plugins for the common patterns and modules to use.
Plugins are automatically loaded by the ux-lint tool.
License
Copyright 2015 Jack Henry & Associates Inc.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0.
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.