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utils-three-js

v1.0.20

Published

This module helps to build three-js application

Downloads

60

Readme

utils-three-js

A utility library for working with BufferGeometry in Three.js. I have created this library to make it easier to work with BufferGeometry in Three.js.

Installation

You can install utils-three-js using npm:

    npm install utils-three-js

Usage

import { BufferGeoUtils } from 'utils-three-js';

import * as THREE from 'three';

// Create a BufferGeometry

const geometry = new THREE.BoxGeometry();

// Perform operations on the geometry

const positionArray = BufferGeoUtils.getPositionArray(geometry);

const normalArray = BufferGeoUtils.getNormalArray(geometry);

const uvArray = BufferGeoUtils.getUVArray(geometry);

const facePoints = BufferGeoUtils.getFacePoints(geometry,10)

// ...and more

API Documentation

BufferGeoUtils

| Method | Description | Parameters | Returns | |--------------------------|----------------------------------------------------------------------|--------------------------------------------|--------------------------| | isBufferGeometry | Checks if the given geometry is a BufferGeometry. | geometry (THREE.BufferGeometry) | Boolean | | getPositionArray | Returns the position array of the geometry. | geometry (THREE.BufferGeometry) | Array | | getNormalArray | Returns the normal array of the geometry. | geometry (THREE.BufferGeometry) | Array | | getUVArray | Returns the UV array of the geometry. | geometry (THREE.BufferGeometry) | Array | | getIndicesArray | Returns the indices array of the geometry. | geometry (THREE.BufferGeometry) | Array | | getNumberOfFaces | Returns the number of faces in the geometry. | geometry (THREE.BufferGeometry) | Number | | getNumberOfVertices | Returns the number of vertices in the geometry. | geometry (THREE.BufferGeometry) | Number | | getPoint | Returns the point at the given index. | geometry (THREE.BufferGeometry), index (Number) | THREE.Vector3 | | getFacePointIndices | Returns the indices of the points of the face at the given index. | geometry (THREE.BufferGeometry), faceIndex (Number) | Array[Number] | | getFacePoints | Returns the points of the face at the given index. | geometry (THREE.BufferGeometry), faceIndex (Number) | Array[THREE.Vector3] | | getTriangleArea | Returns the area of the triangle with the given points. | p1 (THREE.Vector3), p2 (THREE.Vector3), p3 (THREE.Vector3) | Number | | getSurfaceArea | Returns the surface area of the geometry. | geometry (THREE.BufferGeometry) | Number |

Object3DUtils | Method | Description | Parameters | Returns | |--------------------------|----------------------------------------------------------------------|--------------------------------------------|--------------------------| | getAllMeshes | Returns all meshes of the given object. | object (THREE.Object3D) | Array[THREE.Mesh] | | unGroupAllMeshes | Un-groups all meshes of the given object.(Scaling may not work) If removeMeshTransformation is true, the transformation of the mesh is removed and applied to the geometry | object (THREE.Object3D), removeMeshTransformation (Boolean) (default value is false) | Array[THREE.Mesh] | | deleteMeshWithData | Deletes the mesh and its geometry, material, textures | mesh (THREE.Mesh) | Boolean | | deleteObjectWithData | Deletes the object and its geometry, material, textures. warning - make sure that they are not used by any other mesh | object (THREE.Object3D) | Boolean | | getBoundingBox | Returns the bounding box of the object. | object (THREE.Object3D), inLocalSpace (Boolean) (Optional)(default value is false) | THREE.Box3 | | getClassInstanceObjects| Returns all objects of the object with the given class. | object (THREE.Object3D), objectClass (any) | Array<objectClass> | | isObject | Checks if the given object is an instance of THREE.Object3D. | object (THREE.Object3D) | Boolean | | isMesh | Checks if the given object is an instance of THREE.Mesh. | object (THREE.Object3D) | Boolean |

UtilsMath | Method | Description | Parameters | Returns | |--------------------------|----------------------------------------------------------------------|--------------------------------------------|--------------------------| | removeFloatingPointError| Removes the floating point error of the given value. | value (Number), decimals (Number) (Optional)(default value is 2) | Number | | removeFloatingPointErrorVec3| Removes the floating point error of the given vector. | inVec (THREE.Vector3), inDecimals (Number) (Optional)(default value is 2) | THREE.Vector3 |

License

This project is licensed under the MIT License.