utils-three-js
v1.0.20
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This module helps to build three-js application
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utils-three-js
A utility library for working with BufferGeometry in Three.js. I have created this library to make it easier to work with BufferGeometry in Three.js.
Installation
You can install utils-three-js
using npm:
npm install utils-three-js
Usage
import { BufferGeoUtils } from 'utils-three-js';
import * as THREE from 'three';
// Create a BufferGeometry
const geometry = new THREE.BoxGeometry();
// Perform operations on the geometry
const positionArray = BufferGeoUtils.getPositionArray(geometry);
const normalArray = BufferGeoUtils.getNormalArray(geometry);
const uvArray = BufferGeoUtils.getUVArray(geometry);
const facePoints = BufferGeoUtils.getFacePoints(geometry,10)
// ...and more
API Documentation
BufferGeoUtils
| Method | Description | Parameters | Returns |
|--------------------------|----------------------------------------------------------------------|--------------------------------------------|--------------------------|
| isBufferGeometry
| Checks if the given geometry is a BufferGeometry. | geometry
(THREE.BufferGeometry) | Boolean
|
| getPositionArray
| Returns the position array of the geometry. | geometry
(THREE.BufferGeometry) | Array
|
| getNormalArray
| Returns the normal array of the geometry. | geometry
(THREE.BufferGeometry) | Array
|
| getUVArray
| Returns the UV array of the geometry. | geometry
(THREE.BufferGeometry) | Array
|
| getIndicesArray
| Returns the indices array of the geometry. | geometry
(THREE.BufferGeometry) | Array
|
| getNumberOfFaces
| Returns the number of faces in the geometry. | geometry
(THREE.BufferGeometry) | Number
|
| getNumberOfVertices
| Returns the number of vertices in the geometry. | geometry
(THREE.BufferGeometry) | Number
|
| getPoint
| Returns the point at the given index. | geometry
(THREE.BufferGeometry), index
(Number) | THREE.Vector3
|
| getFacePointIndices
| Returns the indices of the points of the face at the given index. | geometry
(THREE.BufferGeometry), faceIndex
(Number) | Array[Number]
|
| getFacePoints
| Returns the points of the face at the given index. | geometry
(THREE.BufferGeometry), faceIndex
(Number) | Array[THREE.Vector3]
|
| getTriangleArea
| Returns the area of the triangle with the given points. | p1
(THREE.Vector3), p2
(THREE.Vector3), p3
(THREE.Vector3) | Number
|
| getSurfaceArea
| Returns the surface area of the geometry. | geometry
(THREE.BufferGeometry) | Number
|
Object3DUtils
| Method | Description | Parameters | Returns |
|--------------------------|----------------------------------------------------------------------|--------------------------------------------|--------------------------|
| getAllMeshes
| Returns all meshes of the given object. | object
(THREE.Object3D) | Array[THREE.Mesh]
|
| unGroupAllMeshes
| Un-groups all meshes of the given object.(Scaling may not work) If removeMeshTransformation is true, the transformation of the mesh is removed and applied to the geometry | object
(THREE.Object3D), removeMeshTransformation
(Boolean) (default value is false) | Array[THREE.Mesh]
|
| deleteMeshWithData
| Deletes the mesh and its geometry, material, textures | mesh
(THREE.Mesh) | Boolean
|
| deleteObjectWithData
| Deletes the object and its geometry, material, textures. warning - make sure that they are not used by any other mesh | object
(THREE.Object3D) | Boolean
|
| getBoundingBox
| Returns the bounding box of the object. | object
(THREE.Object3D), inLocalSpace
(Boolean) (Optional)(default value is false) | THREE.Box3
|
| getClassInstanceObjects
| Returns all objects of the object with the given class. | object
(THREE.Object3D), objectClass
(any) | Array<objectClass>
|
| isObject
| Checks if the given object is an instance of THREE.Object3D. | object
(THREE.Object3D) | Boolean
|
| isMesh
| Checks if the given object is an instance of THREE.Mesh. | object
(THREE.Object3D) | Boolean
|
UtilsMath
| Method | Description | Parameters | Returns |
|--------------------------|----------------------------------------------------------------------|--------------------------------------------|--------------------------|
| removeFloatingPointError
| Removes the floating point error of the given value. | value
(Number), decimals
(Number) (Optional)(default value is 2) | Number
|
| removeFloatingPointErrorVec3
| Removes the floating point error of the given vector. | inVec
(THREE.Vector3), inDecimals
(Number) (Optional)(default value is 2) | THREE.Vector3
|
License
This project is licensed under the MIT License.