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uspectrum-circle

v1.0.0

Published

Circle spectrum analyzer for WebAudio.

Downloads

8

Readme

µ-spectrum-circle

Circle spectrum analyzer for WebAudio.

screenshot

Install

npm i uspectrum-circle

Usage

import USpectrumCircle from 'uspectrum-circle'

const spectrum = new USpectrumCircle({ context, buffer, source, canvas })
spectrum
  .init({ context: AudioContext, buffer: AudioBuffer, source: AudioSource })
  .render()

Constructor

All params are optional.

  • context: An AudioContext object.
  • buffer: An AudioBuffer object.
  • source: An AudioBufferSourceSource object.
  • canvas: Can be:
    • A CSS selector pointing to a canvas element rendered on the page.
    • A reference to a canvas element.
    • Unset: a canvas element will be created an appended to body.

Methods

  • init({ context, buffer, source }): Initializes audio analyzer and connects it to audio source. See Constructor for signature reference. Allows chaining.
  • render: Requests animation frame and starts rendering audio data with buffer updates.
  • setFftSize(size): Sets fftSize property on AnalyzerNode. Default is 2048.
  • setMinDb(db): Sets minDecibels property on AnalyzerNode. Default is -90.
  • setMaxDb(db): Sets maxDecibels property on AnalyzerNode. Default is -10.
  • setSmoothing(smoothing): Sets smoothingTimeConstant on AnalyzerNode. Default is 0.85.
  • setLineWidth(width): Sets canvas line width. Default is 0.25.
  • setColors(colors): Sets colors used to create color scale used in visualization. Colors is an Array of colors. Default is ['yellow', 'white', 'blue'].
  • setFilled(isFilled): Sets filled mode. Fills circles when true.

Usage with µ-player

µ-player is a WebAudio based programatic player that plays well with µ-spectrum-circle.

import Player from 'uplayer'

const player = new Player('https://some.mp3')
player
  .on('play', () => {
    spectrum
      .init({ context: player.context, buffer: player.buffer, source: player.source })
      .render()
  })
  .load()
  .play()