usedeckofcards
v0.3.0
Published
React hook to interact with the Deck of Cards API.
Downloads
12
Maintainers
Readme
useDeckOfCards
A React hook that provides easy interaction with the Deck of Cards API, allowing you to manage card decks and perform operations like shuffling, drawing, and organizing cards into piles.
Installation
Install usedeckofcards
with npm:
npm install usedeckofcards
TypeScript Support
usedeckofcards
includes TypeScript type definitions. This is an optional feature and does not affect JavaScript projects. If you are using TypeScript, you will benefit from type safety and IntelliSense.
Usage
Here's a quick example to get you started:
import useDeckOfCards from "usedeckofcards";
function App() {
const {
deckId,
isLoading,
pileCards,
cardsRemaining,
drawAndAddToPile,
moveCardsBetweenPiles,
resetGame,
initializeDeck,
} = useDeckOfCards();
const handleDrawCard = () => {
drawAndAddToPile("discard", 1);
};
const handleMoveCards = () => {
const cards = pileCards.map((card) => card.code).join(",");
moveCardsBetweenPiles("hand", "discard", cards);
};
return (
<div>
<h1>Deck ID: {deckId}</h1>
<p>Cards Remaining: {cardsRemaining}</p>
<button onClick={handleDrawCard} disabled={isLoading}>
Draw Card
</button>
<button onClick={handleMoveCards} disabled={isLoading}>
Move Cards
</button>
<button onClick={resetGame} disabled={isLoading}>
Reset Deck
</button>
<h2>Pile Cards</h2>
<div>
{pileCards.map((card, index) => (
<div key={index}>
<img src={card.image} alt={`${card.value} of ${card.suit}`} />
<p>
{card.value} of {card.suit}
</p>
<p>Pile: {card.pileName}</p>
</div>
))}
</div>
</div>
);
}
export default App;
Hook Return Values
The useDeckOfCards
hook provides the following values and functions to manage your card deck:
- deckId: The ID of the current deck.
string | null;
- isLoading: A flag indicating whether an operation is in progress.
boolean;
- pileCards: An array of cards in the current pile.
Card[]
- cardsRemaining: The number of cards remaining in the deck.
number;
- drawAndAddToPile: Draws cards from the deck and adds them to a specified pile.
(pileName: string, count?: number) => Promise<void>;
- moveCardsBetweenPiles: Moves cards between piles.
(sourcePile: string, targetPile: string, cards: string) => Promise<void>;
- resetGame: Resets the game by reshuffling the deck and clearing the piles.
() => Promise<void>;
- initializeDeck: Initializes the deck by fetching deck data and setting up the piles.
() => Promise<void>;