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use-reducer-toolkit

v0.1.1

Published

Utility functions that make using useReducer more ergonomic.

Downloads

2

Readme

use-reducer-toolkit

Consider if you're writing a module for image navigation. For useReducer users experienced in TypeScript, the following pattern should look pretty familiar:

type ImageNavAction =
    | { type: 'NAVIGATE_TO_IMAGE', payload: { imageId: string } }
    | { type: 'PREV_IMAGE' }
    | { type: 'NEXT_IMAGE' }

Then, in a reducer function, TypeScript can automatically deduce which action variant one is considering. TypeScript also generates compilation errors when the property that is being accessed does not exist:

export function imageNavReducer(prevState: NavState, action: ImageNavAction) {
    switch (action) {
        case 'NEXT_IMAGE':
            // error: no 'payload' in this action variant
            return { ...prevState, selectedImage: action.payload.imageId  }
    }
}

This is very nice! But all the type-checking depends on ImageNavAction here. For a reducer with some additional complexity, this action type could quickly become too large to manage. Let's consider a somewhat more involved example: the actions for a todo list that supports nesting could look like this:

type TodoPriority = 1 | 2 | 3;

type TodoId = string;

interface Todo {
  id: TodoId;
  content: string;
  children: TodoId[];
  priority: TodoPriority;
  dueTime?: Date;
}

type TodoAction =
  | {
      type: "ADD_TODO";
      payload: {
        // make priority level optional; a default priority can be provided in
        // the reducer
        newTodo: Omit<Todo, "id | priority | children"> & {
          priority?: TodoPriority;
        };
        parentId?: TodoId;
      };
    }
  | { type: "DELETE_TODO"; payload: { todoId: TodoId } }
  | {
      type: "UPDATE_TODO";
      payload: { todoId: TodoId; update: Partial<Exclude<Todo, "children">> };
    }
  | {
      type: "NEST_TODO_UNDER_NEW_PARENT";
      payload: { todoId: TodoId; newParentId: TodoId };
    }
  | { type: "RESCHEDULE_TOMORROW" }
  | { type: "RESCHEDULE_ONE_WEEK_LATER" }
  | { type: "RESCHEDULE_ONE_MONTH_LATER" };

As the payload interfaces for each action become more complex, the action type also becomes considerably longer. It will become increasingly hard to:

  1. quickly glance and understand what the available actions are
  2. understand and reason about each action's payload interface, in isolation
  3. add new actions that live alongside existing actions

The solution, v0.1

This library introduces an opinionated way to create and organize actions. Instead of using one type to organize all action type variants, it stores each action creator as a discrete funciton.

enum TodoActionTypes {
  AddTodo = "ADD_TODO",
  DeleteTodo = "DELETE_TODO",
  UpdateTodo = "UPDATE_TODO",
  NestTodoUnderNewParent = "NEST_TODO_UNDER_NEW_PARENT",
  RescheduleTomorrow = "RESCHEDULE_TOMORROW",
  RescheduleOneWeekLater = "RESCHEDULE_ONE_WEEK_LATER",
  RescheduleOneMonthLater = "RESCHEDULE_ONE_MONTH_LATER",
}

const addTodo = Action(
  TodoActionTypes.AddTodo,
  payload<{
    newTodo: Omit<Todo, "id | priority | children"> & {
      priority?: TodoPriority;
    };
    parentId?: TodoId;
  }>()
);

const deleteTodo = Action(
  TodoActionTypes.DeleteTodo,
  payload<{ todoId: TodoId }>()
);

const updateTodo = Action(
  TodoActionTypes.UpdateTodo,
  payload<{ todoId: TodoId; update: Partial<Exclude<Todo, "children">> }>()
);

const nestTodoUnderNewParent = Action(
  TodoActionTypes.NestTodoUnderNewParent,
  payload<{ todoId: TodoId; newParentId: TodoId }>()
);

const rescheduleTomorrow = Action(TodoActionTypes.RescheduleTomorrow);
const rescheduleOneWeekLater = Action(TodoActionTypes.RescheduleOneWeekLater);
const rescheduleOneMonthLater = Action(TodoActionTypes.RescheduleOneMonthLater);

// Then, one could dispatch an action like so:
dispatch(deleteTodo({ todoId: '3' }));

The API for this library's action creators is heavily inspired by:

Solution, v1

There is quite a bit of boilerplate-y code in v0.1. Most notably, one needs to repeat the name of an action three times: one in the type enum declaration, another in the actual type string literal, then one more in the action variable name.

The final version of the library API, still work-in-progress, will resemble some form like this:

// action type literals are automatically inferred from the keys used in `ActionMap`
export const actions = ActionMap({
  addTodo: payload<{
    newTodo: Omit<Todo, "id | priority | children"> & {
      priority?: TodoPriority;
    };
    parentId?: TodoId;
  }>(),

  deleteTodo: payload<{ todoId: TodoId }>(),

  updateTodo: payload<{
    todoId: TodoId;
    update: Partial<Exclude<Todo, "children">>;
  }>(),

  nestTodoUnderNewParent: payload<{ todoId: TodoId; newParentId: TodoId }>(),

  rescheduleTomorrow: nullPayload(),
  rescheduleOneWeekLater: nullPayload(),
  rescheduleOneMonthLater: nullPayload(),
});

// then one could use an action like so:
const { addTodo } = actions;

dispatch(
  addTodo({
    newTodo: {
      content: "add docs for better-use-reducer",
    },
    parentId: '3127',
  })
);