use-epics
v0.4.0
Published
React hook combining a simplified usage of useReducer and redux-observable-ish epics for side-effects.
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use-epics
Purpose
If you like handling side-effects with redux-observable and rxjs, but want to do so more simply with a useReducer hook instead of redux, this is for you. Epics are combined with the simplicity of use-methods, abstracting away useReducer
into simple actions (reminiscent of hyperapp) and adding in immer. If you only want the actions without the epics, install use-methods
instead. use-epics
is built with Typescript.
Getting started
npm install use-epics
Api
useEpics
takes, at a minimum, a map of actions and initial state.
Actions use immer under the covers by default, so you can either return a new state (as if not using immer
) or you can just update properties and not return a new state as immer
does this for you. These actions will update state via a single useReducer hook which you do not have to worry about. If an action returns undefined
, the state update will be skipped. This can be used to trigger a side-effect. Types are also derived for your actions so you do not need to provide your own action types.
The optional third argument is an list of epics, which are called in order after the state is updated by an action with the observables of the action and updated state.
The final optional argument is an options object through which you can pass an initializer as the third argument to useReducer
inside of useEpics
, allowing lazy initialization of state. See the React docs for more information in lazy initialization. You may also pass a {immer: false}
option if you would rather not use immer.
useEpic
const [state, actions] = useEpics(
createActions,
initialState,
[epic1, epic2],
options
)
options
{
// defaults to undefined
init: (initial: number) => ({count}),
// defaults to true
immer: false
}
Example
import React from 'react' import { interval, empty } from 'rxjs'
import { map, switchMap } from 'rxjs/operators'
import { Epic, useEpics, ofType } from 'use-epics'
const initialState = { count: 0, delay: null }
interface State { count: number delay: number | null }
const createActions = (state: State) =>
({
reset: () => initialState,
inc() { state.count++ },
dec() { state.count-- },
start(delay: number) { state.delay = delay },
stop() { state.delay = null }
})
const counterEpic: Epic<State, ReturnType<typeof createActions>> = ( action$,
state$, actions ) => action$.pipe(
ofType('start', 'stop'),
switchMap(({ type }) => {
const delay = state$.value.delay
return type === 'start' && delay
? interval(delay).pipe(map(actions.inc))
: empty()
})
)
export function App() {
const [{count}, { inc, dec, reset, start, stop }] =
useEpics( createActions, initialState, [counterEpic] )
return (
<div className="App">
<div>{count}</div>
<button onClick={() => inc()}>increment</button>
<button onClick={() => dec()}>decrement</button>
<button onClick={() => reset()}>reset</button>
<button onClick={() => start(1000)}>start</button>
<button onClick={() => stop()}>stop</button>
</div>
)
}