urbanairship-cordova-custom
v7.5.1
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Urban Airship Cordova plugin
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Urban Airship Cordova Custom Plugin
This plugin supports Cordova apps running on both iOS and Android and maintains support for java 1.6.
Resources:
Contributing Code
We accept pull requests! If you would like to submit a pull request, please fill out and submit our Contributor License Agreement.
One of our engineers will verify receipt of the agreement before approving your pull request.
Issues
Please visit http://support.urbanairship.com/ for any issues integrating or using this plugin.
Requirements:
- Cordova-CLI >= 7.0.0
iOS:
- Xcode 10+
- APNS Setup
Android
- Android [FCM Setup](https://docs.urbanairship.com/tutorials/getting-started/push-providers/fcm/
Quickstart
Install this plugin using Cordova CLI:
cordova plugin add urbanairship-cordova
(Android Only) Add a reference to your google-services.json file in the app's
config.xml
:
<platform name="android">
...
<resource-file src="google-services.json" target="app/google-services.json" />
</platform>
(iOS Only) Add your Apple Developer Account Team ID to the build.json:
{ "ios": { "debug": { "developmentTeam": "XXXXXXXXXX" }, "release": { "developmentTeam": "XXXXXXXXXX" } } }
Your iOS builds will need to reference the build.json using Cordova's "--buildConfig" flag.
Initialize Urban Airship
Either call takeOff when the device is ready:
// TakeOff UAirship.takeOff({ production: { appKey: "<APP_KEY>", appSecret: "<APP_SECRET>" }, development: { appKey: "<APP_KEY>", appSecret: "<APP_SECRET>" } }) // Configure Android UAirship.setAndroidNotificationConfig({ icon: "ic_notification", largeIcon: "ic_notification_large", accentColor: "#FF0000" }) // Configure iOS UAirship.setPresentationOptions( UAirship.presentationOptions.sound | UAirship.presentationOptions.alert )
Alternatively you can configure Urban Airship through config.xml and it will takeOff automatically.
<!-- Urban Airship app credentials --> <preference name="com.urbanairship.production_app_key" value="Your Production App Key" /> <preference name="com.urbanairship.production_app_secret" value="Your Production App Secret" /> <preference name="com.urbanairship.development_app_key" value="Your Development App Key" /> <preference name="com.urbanairship.development_app_secret" value="Your Development App Secret" /> <!-- Optional --> <!-- If the app is in production or not. If not set, Urban Airship will auto detect the mode. --> <preference name="com.urbanairship.in_production" value="true | false" /> <!-- Urban Airship development log level defaults to debug --> <preference name="com.urbanairship.development_log_level" value="none | error | warn | info | debug | verbose" /> <!-- Urban Airship production log level defaults to error --> <preference name="com.urbanairship.production_log_level" value="none | error | warn | info | debug | verbose" /> <!-- Enables/disables auto launching the message center when the corresponding push is opened. --> <preference name="com.urbanairship.auto_launch_message_center" value="true | false" /> <!-- Android Notification Settings --> <preference name="com.urbanairship.notification_icon" value="ic_notification" /> <preference name="com.urbanairship.notification_large_icon" value="ic_notification_large" /> <preference name="com.urbanairship.notification_accent_color" value="#0000ff" /> <!-- iOS Foreround Presentation Options --> <preference name="com.urbanairship.ios_foreground_notification_presentation_alert" value="true | false"/> <preference name="com.urbanairship.ios_foreground_notification_presentation_badge" value="true | false"/> <preference name="com.urbanairship.ios_foreground_notification_presentation_sound" value="true | false"/> <!-- iOS Auto Clear Badge --> <preference name="com.urbanairship.clear_badge_onlaunch" value="true | false" />
UrbanAirship.takeOff
can be called multiple times but any changes to the app credentials will not apply until the next app start.Enable user notifications:
// Enable user notifications (will prompt the user to accept push notifications on iOS) UAirship.setUserNotificationsEnabled(true, function (enabled) { console.log("User notifications are enabled! Fire away!") })
(Optional) Listen for events:
document.addEventListener("urbanairship.registration", onRegistration) document.addEventListener("urbanairship.push", onPushReceived) document.addEventListener("urbanairship.notification_opened", notificationOpened) document.addEventListener("urbanairship.deep_link", handleDeepLink)
iOS Notification Service Extension
In order to take advantage of iOS 10 notification attachments, such as images, animated gifs, and video, you will need to create a notification service extension by following the iOS Notification Service Extension Guide.
Sample
A sample can be found in the Example directory.
- Add your UA credentials to the
config_sample.xml
file in the root directory and save. - Add your development team id to the
build_sample.json
file in the root directory and save. - Run the script with the command
./scripts/create_sample.sh PROJECT_PATH PROJECT_NAME
- cd to the newly-created project directory, e.g. sample/test
- Build the platform you want to test.
- iOS
- Build with command
cordova build ios --emulator
- After successful build, connect an iOS device to test
- Run on device with command
cordova run ios --device --developmentTeam=XXXXXXXXXX
- Please refer to "Signing an App" for more information about code signing.
- Build with command
- Android
- Build with command
cordova build android
in test directory - After successful build, connect an android device to test
- Test with command
cordova run android
- Build with command
- iOS