unplugin-object-3d
v0.2.1
Published
Import 3d objects with obj, mtl and textures whilte importing .obj file
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Readme
unplugin-object-3d
Create ThreeJS object with one line of code
Install
npm i unplugin-object-3d
# or
yarn add unplugin-object-3d
# or
pnpm i unplugin-object-3d
// vite.config.ts
import Object3d from 'unplugin-object-3d/vite'
export default defineConfig({
plugins: [
Object3d({ /* options */ }),
],
})
Example: playground/
// rollup.config.js
import Object3d from 'unplugin-object-3d/rollup'
export default {
plugins: [
Object3d({ /* options */ }),
],
}
// webpack.config.js
module.exports = {
/* ... */
plugins: [
require('unplugin-object-3d/webpack')({ /* options */ })
]
}
// nuxt.config.js
export default {
buildModules: [
['unplugin-object-3d/nuxt', { /* options */ }],
],
}
This module works for both Nuxt 2 and Nuxt Vite
// vue.config.js
module.exports = {
configureWebpack: {
plugins: [
require('unplugin-object-3d/webpack')({ /* options */ }),
],
},
}
Supported loader extensions
.obj
.glb
and.gltf
How it works?
Plugin load .obj
, scan for mtl
libs and trying to load them. From mtl plugin also trying to load textures. Plugin return ThreeJS Object3d.
For .glb
and .gltf
files plugin load them asynchronously and adds methods for animations.
Example
import house from 'house.obj?three'
import car from 'car.glb?three'
// ...
scene.add(house).add(car)
//...
const render = () => {
requestAnimationFrame(render)
// ...
car.animate()
}
Example: playground
Plugin options
| Option | Type | Description |
|---|---|---|
|warnings | boolean
| If .obj
file require texture or mtl file that can not be found plugin will throw warning. You can turn off warnings by passing warnings: false
in plugin options if you don't care about missing assets. |
|draco|boolean
| Use draco loader for GLB and GLTF models |
| | | |
Make sure change absolute paths to relative in
.obj
and.mtl
Concepts and extensions
For .glb
and .gltf
plugin uses Async3dObject
. To keep your code clean async model can be added to scene. You can also listen to load event. It also adds animate
method, so you can simply call it in render function.
scene.add(car)
const render = () => {
car.animate()
}
car.addEventListener('loaded', () => { /* ... */ })
.obj
loads synchronously.
Types
Make sure files.d.ts
included in your tsconfig to have TS suggestion for imports.
{
"include": ["node_modules/unplugin-3d-object/files.d.ts"],
...
}