unity-unpacker
v1.0.1
Published
Highly Experimental Unity Unpacker
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Unity Unpacker
Highly experimental Unity unpacker in Node.js.
This is not an universal unity unpacker, but designed for some specific game. If you are going to unpack other game's resource files and other game is using Unity 5.1.2f
, it may work. Otherwise, it might not work.
Work in progress.
Installation
$ npm install unity-unpacker -g
$ # or
$ yarn global add unity-unpacker
Usage
Usage: unity-unpacker [options] <.unity3d or .unity3d.lz4>
Options:
--output-dir, -o Unpacked files' destination directory
If not specified, new directory will be created on current
working directory, and set to the directory
--dry-run, -D Files won't be really extracted, but just parsed and
informations will be printed [boolean] [default: false]
--verbose, -v Detailed information about assets will be printed
[boolean] [default: false]
--image Textures' output format
[choices: "jpg", "png"] [default: "png"]
--help Show help [boolean]
Reference
- https://github.com/HearthSim/UnityPack (MIT License)
- https://github.com/RaduMC/UnityStudio (MIT License)
- https://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8_texture.txt
Thanks to
- @marcan - Fixed ETC1 unpacker