unity-downloader-helper
v1.0.19
Published
A fork of hgouveia/node-downloader-helper with bug fixes for internal use
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node-downloader-helper
A simple http file downloader for node.js
Features:
- No thirdparty dependecies
- Pause/Resume
- Retry on fail
- Supports http/https
- Supports http redirects
- Supports pipes
- Custom native http request options
- Usable on vanilla nodejs, electron, nwjs
- Progress stats
Install
$ npm install --save node-downloader-helper
Usage
For a more complete example check example folder
const { DownloaderHelper } = require('node-downloader-helper');
const dl = new DownloaderHelper('http://www.ovh.net/files/1Gio.dat', __dirname);
dl.on('end', () => console.log('Download Completed'))
dl.start();
CLI
This can be used as standalone CLI downloader
Install npm i -g node-downloader-helper
Usage: ndh [folder] [url]
$ ndh ./folder http://url
Options
Download Helper constructor also allow a 3rd parameter to set some options constructor(url, destinationFolder, options)
,
these are the default values
{
method: 'GET', // Request Method Verb
headers: {}, // Custom HTTP Header ex: Authorization, User-Agent
fileName: string|cb(fileName, filePath, contentType)|{name, ext}, // Custom filename when saved
retry: false, // { maxRetries: number, delay: number in ms } or false to disable (default)
forceResume: false, // If the server does not return the "accept-ranges" header, can be force if it does support it
removeOnStop: true, // remove the file when is stopped (default:true)
removeOnFail: true, // remove the file when fail (default:true)
progressThrottle: 1000, // interval time of the 'progress.throttled' event will be emitted
override: boolean|{skip, skipSmaller}, // Behavior when local file already exists
httpRequestOptions: {}, // Override the http request options
httpsRequestOptions: {}, // Override the https request options, ex: to add SSL Certs
}
for fileName
you can provide 3 types of parameter
- string: will use the full string as the filename including extension
- callback(fileName, filePath, contentType): must return an string, only sync function are supported ex:
(fileName) => 'PREFIX_' + fileName;
, contentType will be provided if available - object: this object must contain a
name
attribute and an optionalext
attribute, theext
attribute can be an string without dot(.
) or a boolean wheretrue
use thename
as full file name (same as just giving an string to thefileName
parameter) or false (default) will only replace the name and keep the original extension, for example if the original name ismyfile.zip
and the option is{name: 'somename'}
the output will besomename.zip
for override
you can provide 2 types of parameter
- boolean:
true
to override existing local file,false
to append '(number)' to new file name - object: object with properties
skip
(boolean): whether to skip download if file exists, andskipSmaller
(boolean): whether to skip download if file exists but is smaller. Both default tofalse
, for the equivalent ofoverride: true
.
for httpRequestOptions
the available options are detailed in here https://nodejs.org/api/http.html#http_http_request_options_callback
for httpsRequestOptions
the available options are detailed in here https://nodejs.org/api/https.html#https_https_request_options_callback
Methods
| Name | Description |
|---------- |--------------------------------------------------------------------------- |
| start | starts the downloading |
| pause | pause the downloading |
| resume | resume the downloading if supported, if not it will start from the beginning |
| stop | stop the downloading and remove the file |
| pipe | readable.pipe(stream.Readable, options) : stream.Readable
|
| unpipe | (stream)
if not stream is not specified, then all pipes are detached. |
| updateOptions | (options)
updates the options, can be use on pause/resume events |
| getStats | returns stats
from the current download, these are the same stats
sent via progress event |
| getTotalSize | gets the total file size from the server |
| getDownloadPath | gets the full path where the file will be downloaded (available after the start phase) |
| isResumable | return true/false if the download can be resumable (available after the start phase) |
Events
| Name | Description |
|-------------- |----------------------------------------------------------------------------------- |
| start | Emitted when the .start method is called |
| skip | Emitted when the download is skipped because the file already exists |
| download | Emitted when the download starts callback(downloadInfo)
|
| progress | Emitted every time gets data from the server callback(stats)
|
| progress.throttled| The same as progress
but emits every 1 second while is downloading callback(stats)
|
| retry | Emitted when the download fails and retry is enabled callback(attempt, retryOpts)
|
| end | Emitted when the downloading has finished callback(downloadInfo)
|
| error | Emitted when there is any error callback(error)
|
| timeout | Emitted when the underlying socket times out from inactivity. |
| pause | Emitted when the .pause method is called |
| resume | Emitted when the .resume method is called callback(isResume)
|
| stop | Emitted when the .stop method is called |
| renamed | Emitted when '(number)' is appended to the end of file, this requires override:false
opt, callback(filePaths)
|
| stateChanged | Emitted when the state changes callback(state)
|
event skip skipInfo
object
{
totalSize:, // total file size got from the server
fileName:, // original file name
filePath:, // original path name
downloadedSize:, // the downloaded amount
}
event download downloadInfo
object
{
totalSize:, // total file size got from the server
fileName:, // assigned name
filePath:, // download path
isResumed:, // if the download is a resume,
downloadedSize:, // the downloaded amount (only if is resumed otherwise always 0)
}
event progress or progress.throttled stats
object
{
name:, // file name
total:, // total size that needs to be downloaded in bytes
downloaded:, // downloaded size in bytes
progress:, // progress porcentage 0-100%
speed: // download speed in bytes
}
event end downloadInfo
object
{
fileName:,
filePath:,
totalSize:, // total file size got from the server
incomplete:, // true/false if the download endend but still incomplete
onDiskSize, // total size of file on the disk
downloadedSize:, // the total size downloaded
}
event renamed filePaths
object
{
path:, // modified path name
fileName:, // modified file name
prevPath:, // original path name
prevFileName:, // original file name
}
event error error
object
{
message:, // Error message
status:, // Http status response if available
body:, // Http body response if available
}
States
| Name | Value | |-------------- |---------------------------------- | | IDLE | 'IDLE' | | SKIPPED | 'SKIPPED' | | STARTED | 'STARTED' | | DOWNLOADING | 'DOWNLOADING' | | PAUSED | 'PAUSED' | | RESUMED | 'RESUMED' | | STOPPED | 'STOPPED' | | FINISHED | 'FINISHED' | | FAILED | 'FAILED' | | RETRY | 'RETRY' |
Test
$ npm test
License
Read License for more licensing information.
Contributing
Read here for more information.
TODO
- Better code testing