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unipresser

v0.0.4

Published

Node.js native mouse move, mouse click and keyboard typing

Downloads

3

Readme

unipresser

WARNING! Development in progress

This library allows you to get mouse position, move mouse, perform mouse clicks and keyboard typing from your Node.js script.

  • Python is not required!
  • Java is not required!
  • External software is not required!

Everything is working in native way, with C++ Node.js native addons.

Current status

This library in development status, so don't use it for production purposes.

OS implementations

| OS | Status | | --- | --- | | win32 | Implemented | | darwin | Not implemented | | linux | Not implemented |

Installation

This library will automatically download required native addon for your specs.

Installation

Use npm install unipresser command.

Usage

const unipresser = require('unipresser');
console.log(unipresser.getMouseCursor());

Available methods

Every method is sync, without callback or promise.

getMouseCursor

Returns an array with current mouse coordinates.

unipresser.getMouseCursor();

setMouseCursor

Moves mouse cursor to specified position.

unipresser.setMouseCursor(x, y);

emitMouseClick

Clicks with a specified button at the current mouse position.

unipresser.emitMouseClick('left');
unipresser.emitMouseClick('right');

getScreenResolution

Returns an array with a primary screen resolution.

unipresser.getScreenResolution();

emitKeyPress

Presses a key with a given key name or character.

unipresser.emitKeyPress('enter'.toLowerCase()); // of course, toLowerCase is optional, but key names should be in lower case

Examples

// RobotJS (http://robotjs.io/docs/examples) sine wave example, but with native unipresser
const unipresser = require('unipresser');

// All delays should be executed by using JS mechanics, in this case
// we will use async sleep instead of setInterval
const sleep = function(ms) {
    return new Promise(resolve => setTimeout(resolve, ms));
};

(async () => {
    const twoPI = Math.PI * 2.0;
    const screenSize = unipresser.getScreenResolution();
    const height = (screenSize[1] / 2) - 10;
    const width = screenSize[0];

    for (let x = 0; x < width; x++) {
        y = height * Math.sin((twoPI * x) / width) + height;
        unipresser.setMouseCursor(x, y);
        await sleep(2);
    }
})();

// Works like a charm!