uiconsole
v0.1.21
Published
Web developer tools for testing, scripting and debugging on remote devices.
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Readme
ui-console the web console
Web developer tools for testing, scripting and debugging on remote devices. This project is under work and maybe there some bug. I made this tool for my own use at the beginning and I thought it might be useful to other people too.
With uiconsole
you run on remote devices (Android, IOS, Computer ...) Firebug lite, WEINRE, GREMLIN.JS, TAPE
You are able to take a Screenshot of the current web page too. This is possible with the html2canvas library.
There is a JSCONSOLE, which allows you to send javascript commands to the target Web page.
You can also define commands javascript to run tests simultaneously on your different devices.
This is very useful when you need to see a page rendering on different devices, phone, tablet or computer at the same time. Need to enter the same login passwords on all devices, a real time saver.
Installation
Install this globally and you'll have access to the uiconsole
command anywhere on your system.
npm install -g uiconsole
Usage
Create a folder.
mkdir uiconsole cd uiconsole
Generate config file.
uiconsole init
Setup your server parameters in
_conf.json
{ "host": "192.168.2.136", "port": "8080", "weinreHost": "192.168.2.136", "weinrePort": "8282" }
Populate database.
uiconsole initdb
A small SQLite database is created for user management. The default account is
admin
for the User name andpassword
for password.If you want to use your custom javascript command.
uiconsole initCustomJS
Setup your custom javascript command parameters in
_customJS.json
. Set alabel
andcmd
. Respect JSON format data.Start 'uiconsole' and a web server and a socket server run on port 8080.
uiconsole
Weinre is started on port 8282
Open your browser for access to the
uiconsole
.http://< your_ip >:8080
Then add this code on your target web page:
<script src="http://<your_ip>:8080/socket.io/socket.io.js"></script> <script> if(typeof io != 'undefined'){ var socket = io.connect('http://<your_ip>:8080'); socket.on('connect', function(){console.log('CLIENT socket.on: connect');socket.emit('client_connect', {data: navigator.userAgent});}); socket.on('jscmd', function(data){try{eval(data.cmd);}catch(error){console.log(error);}}); } </script>
Weinre
If you want to use 'weinre' you must click the button weinre "JSCONSOLE". This will inject the script server connection in your target web page. As the server is already started on the port defined in
_conf.json
, your target page will be displayed in the web interface weinre.Now injection is dynamic with the IP address of your server. See _conf.json
weinreHost
parameter.Open your browser for access to the
weinre
.http://< your_ip >:8282
Command parameters
Currently managing user has no security and no verification before the execution of the SQL command.
You can check the information with the tools sqlite manager. Or other tools if you prefer.
Add user
You can add a new user to the SQLite for user management.
uiconsole addUser your_username your_password
Update user password
You can update the user password.
uiconsole updateUserPassword username old_password new_password
Update default admin password
You can update the admin password.
uiconsole updateAdminPassword old_password new_password
Delete user
You can delete a user to the SQLite.
uiconsole deleteUser username
Schematic database.
Currently the schema of the database is very simplistic.
CREATE TABLE ui_connected (jsondata TEXT); CREATE TABLE ui_users (userName TEXT, password TEXT, lastconnected TEXT);
Versions
v 0.1.21 - 2014/06/20
- Fix bug on custom javascript command.
v 0.1.19 - 2014/06/20
- Add new feature. Custom javascript command ! See readme about
initCustomJS
v 0.1.18 - 2014/06/20
- Make better log rendering
- Code refactoring
v 0.1.17 - 2014/06/19
- Update readme
v 0.1.14 - 2014/06/18
- Updating EJS views for better rendering
v 0.1.8 - 2014/06/18
- Add TAP support example with Browserify
v 0.1.5 - 2014/06/18
- Convert project to socket.io 1.0.4
- Fix bug on screenshot
v 0.1.4 - 2014/06/17
- Convert project to socket.io 1.0.0
- Not completly functional.
v 0.1.0 - 2014/06/17
- Bug fix, and is completly functional.