ugd10a
v0.8.0
Published
Collection of time, object and data utilities
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UGD10A!
A small bunch of data, time and object utilities placed into public scope for easier reuse.
Runtime data validation
Utility that ensures that incoming data is of required shape a type.
Simple usage example look like this:
import {Validator} from "ugd10a/validator";
// Data shape to validate incoming data against
type OuterData = {
id: number,
name: string,
description?: string
}
// Create validator
const validator = new Validator<OuterData>({
id: {type: "number"},
name: {type: "string"},
description: {type: "string", optional: true},
});
// This will return true
validator.validate({id: 1, name: "name"});
// As well as this
validator.validate({id: 1, name: "name", description: "description"});
// But this will return false
validator.validate({id: "1", name: "name", description: "description"});
// Reason for failure can be checked by validator.lastError property, so:
console.log(validator.lastError);
// Will return:
{
"field": "id",
"error": "Type mismatch. Expected: number, actual: string"
}
Configuration options
optional: Defines if it's fine for this field to be missing (default = false).
exactValue: Check entry for exact value.
type: String representing one of built in types:
undefined
|object
|boolean
|number
|bigint
|string
|symbol
|function
or any of custom, array types :array
|string[]
|number[]
.
(Value can contain a single entry or an array of entries.)validator: Entry validator function of form:
(value: any, field?: keyof T) => boolean | string
wheretrue
indicate that value is valid,false
is simple denial of value, and string represent reasoned denial that will be included in error message.itemValidator: Array item validator that will be used only in conjunction with array data type.
notEmpty: Defines that empty values, such as empty strings or arrays, or undefined should not be accepted as valid ones.
In memory data caching
import {Cached, toMilliseconds} from "ugd10a";
const randomNumberCache = new Cached(
// Async function that knows where to get new data
async () => Math.floor(Math.random() * 0xFFFFFF),
// Time in milliseconds which defines data update interval
toMilliseconds(10, "seconds")
);
// This will output new random number every 10 seconds.
setInterval(
async () => console.log(await randomNumberCache.getData()),
toMilliseconds(1, "seconds")
);
Typical use case for this functionality would be to limit requests to scarce resource, like DB and keep last known value in memory between updates within single entry point.
TODO: More docs object utils, execution queue and time utils?