tweenkle
v0.2.2
Published
Lightweight tweening library for all your tweening and animation needs.
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tweenkle ✨
Lightweight tweening library built for modern Javascript environments that favor small modular components over heavy monolithic bundled libraries.
In addition to the Tween
class, this library contains
all of the Robert Penner easing equations as
direct exports for each variation, allowing you to use them in your site or app,
without all the overhead of having to load the entire library. More information
on the available eases is available below.
Why?
Might as well get this out of the way early, since I’m sure a lot of people will say, "Why the f@€k did you bother to write another tweening library, THERE ARE SO MANY!!!!1!!1!". Well, you’re right, I didn't have to write this, and there are plenty of options out there, but this is part a personal exercise, while also being the library that I need 90% of the time and is setup to work nicely in ES6 environments.
Install
Via npm
npm install --save tweenkle
Via Yarn
yarn add tweenkle
Requirements
Being that this library is targeted towards modern environments, it assumes that
the browsers running this code support requestAnimationFrame
. If you need to
support browsers that don’t support that, be sure to include a polyfill so that
this will work in those browsers.
How to use
Tween
Parameters
start
- Initial value you would like to tween from.end
- Target value to tween to. Once reached, the tween completes.duration:Number
- How long the tween will run for in milliseconds. (Default:1000
)ease:Function
- Easing function/equation used to manipulate the value while tweening. (Default:Linear
)delay:Number
- Currently not implemented, but exploring how this could be used. (Default:0
)
Properties
active:Boolean
- Whether or not the instance is tweening.complete:Boolean
- Whether or not the tween has completed.
Methods
start()
- Start the tween.stop()
- Stop the tween.
Events
tick
- Fired while the Tween is tweening.complete
- Fired when the tween completes.
Example
import Tween, { Easing } from 'tweenkle';
const tween = new Tween({
start: 0,
end: 100,
duration: 1000,
ease: Easing.Quad.InOut,
});
tween.on('tick', ({start, end, duration, progress, ease, value}) => {
// Manipulate element or variable based on tween value
});
tween.on('complete', ({start, end, duration, progress, ease, value}) => {
// Tween is done, do whatever you want here, or not. Events are optional.
});
tween.start();
Easing
For the visual people out there, I wrote a quick easing visualizer so you can preview what the easing equation looks like before you use it.
Back
Back.In
Back.Out
Back.InOut
Bounce
Bounce.In
Bounce.Out
Bounce.InOut
Circ
Circ.In
Circ.Out
Circ.InOut
Cubic
Cubic.In
Cubic.Out
Cubic.InOut
Elastic
Elastic.In
Elastic.Out
Elastic.InOut
Linear
Quad
Quad.In
Quad.Out
Quad.InOut
Quart
Quart.In
Quart.Out
Quart.InOut
Quint
Quint.In
Quint.Out
Quint.InOut
Sine
Sine.In
Sine.Out
Sine.InOut