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ts-vector2d

v1.0.1

Published

A comprehensive TypeScript library for 2D vector operations, including addition, subtraction, multiplication, division, normalization, and more. Ideal for game development, physics simulations, and graphical applications.

Downloads

19

Readme

Vector2D Library for TypeScript

A comprehensive TypeScript library for 2D vector operations, including addition, subtraction, multiplication, division, normalization, and more. Ideal for game development, physics simulations, and graphical applications.

Features

  • Create and manipulate 2D vectors
  • Perform vector arithmetic (addition, subtraction, multiplication, division)
  • Calculate dot and cross products
  • Normalize vectors
  • Calculate magnitude and distance between vectors
  • Rotate vectors
  • Linear interpolation between vectors

Installation

You can install the library using npm:

npm install ts-vector2d

Usage

Here's a quick example of how to use the Vector2D class:

import { Vector2D } from 'vector2d';

const vector1 = new Vector2D(3, 4);
const vector2 = new Vector2D(1, 2);

// Vector addition
const result = vector1.add(vector2);
console.log(`Result of addition: (${result.getX()}, ${result.getY()})`);

// Vector normalization
const normalized = vector1.normalize();
console.log(`Normalized vector: (${normalized.getX()}, ${normalized.getY()})`);

API Reference

Vector2D

Constructor

constructor(x: number, y: number)
x - The x-coordinate.
y - The y-coordinate.

Methods

  • getX(): number - Gets the x-coordinate.
  • getY(): number - Gets the y-coordinate.
  • setX(x: number): void - Sets the x-coordinate.
  • setY(y: number): void - Sets the y-coordinate.
  • set(x: number, y: number): void - Sets both the x and y coordinates.
  • add(vector: Vector2D): Vector2D - Adds another vector to this vector.
  • subtract(vector: Vector2D): Vector2D - Subtracts another vector from this vector.
  • multiply(scalar: number): Vector2D - Multiplies this vector by a scalar.
  • divide(scalar: number): Vector2D - Divides this vector by a scalar.
  • dot(vector: Vector2D): number - Calculates the dot product of this vector and another vector.
  • cross(vector: Vector2D): number - Calculates the cross product of this vector and another vector.
  • magnitude(): number - Calculates the magnitude (length) of this vector.
  • normalize(): Vector2D - Normalizes this vector (makes it have a magnitude of 1).
  • clone(): Vector2D - Creates a copy of this vector.
  • equals(vector: Vector2D): boolean - Checks if this vector is equal to another vector.
  • toString(): string - Returns a string representation of this vector.
  • distance(vector: Vector2D): number - Calculates the distance to another vector.
  • angle(): number - Calculates the angle of this vector relative to the positive X-axis.
  • rotate(angle: number): Vector2D - Rotates this vector by a given angle.
  • lerp(vector: Vector2D, t: number): Vector2D - Performs linear interpolation between this vector and another vector.