npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

ts-process-promises

v1.0.2

Published

Node child processes as promises

Downloads

247

Readme

ts-process-promises

Node child processes as promises

Installation

npm install ts-process-promises
or
yarn add ts-process-promises

exec

Runs a command in a shell and buffers the output.

Usage - TypeScript

import { exec } from 'ts-process-promises';

exec('node ./node_modules/gulp/bin/gulp.js default')
    .on('process', process => console.log('Pid: ', process.pid))
    .then(result => {
        console.log('stdout: ', result.stdout);
        console.log('stderr: ', result.stderr);
    })
    .fail(err => {
        console.error('ERROR: ', err);
    });

Usage - JavaScript

var exec = require('process-promises').exec;

exec('node ./node_modules/gulp/bin/gulp.js default')
    .on('process', function(process) {
        console.log('Pid: ', process.pid); 
    })
    .then(function (result) {
        console.log('stdout: ', result.stdout);
        console.log('stderr: ', result.stderr);
    })
    .fail(function (err) {
        console.error('ERROR: ', err);
    });

Syntax

/**
 * Runs a command in a shell and buffers the output.
 * @param command {string} - The command
 * @param options {ExecOptions} - Options
 * @returns {PromiseWithEvents<ExecResult>}
 * @see {@link https://nodejs.org/api/child_process.html#child_process_child_process_exec_command_options_callback}
 */
function exec(command: string, options?: ExecOptions): PromiseWithEvents<ExecResult>;

interface ExecOptions {
    /** Current working directory of the child process */
    cwd?: string;
    /** Object Environment key-value pairs */
    env?: any;
    /** Encoding - default: 'utf8' */
    encoding?: string;
    /**
     * Shell to execute the command with (Default: '/bin/sh' on UNIX, 'cmd.exe' on Windows, The shell
     * should understand the -c switch on UNIX or /s /c on Windows. On Windows, command line parsing
     * should be compatible with cmd.exe.)
     */
    shell?: string;
    /** Time out - default: 0 */
    timeout?: number;
    /**
     * Largest amount of data (in bytes) allowed on stdout or stderr - if exceeded child process is
     * killed - default: 200*1024
     */
    maxBuffer?: number;
    /** Kill signal - default: 'SIGTERM' */
    killSignal?: string;
}

interface ExecResult {
    /** The standard output emitted from the process as a string */
    stdout: string;
    /** The standard error emitted from the process as a string */
    stderr: string;
}

execFile

This is similar to exec() except it does not execute a subshell but rather the specified file directly. This makes it slightly leaner than exec().

Usage - TypeScript

import { execFile } from 'process-promises';

execFile(process.execPath, ['./node_modules/gulp/bin/gulp.js', 'default'])
    .on('process', process => console.log('Pid: ', process.pid))
    .then(result => {
        console.log('stdout: ', result.stdout);
        console.log('stderr: ', result.stderr);
    })
    .fail(err => {
        console.error('ERROR: ', err);
    });

Usage - JavaScript

var execFile = require('process-promises').execFile;

execFile(process.execPath, ['./node_modules/gulp/bin/gulp.js', 'default'])
    .on('process', function(process) {
        console.log('Pid: ', process.pid); 
    })
    .then(function (result) {
        console.log('stdout: ', result.stdout);
        console.log('stderr: ', result.stderr);
    })
    .fail(function (err) {
        console.error('ERROR: ', err);
    });

Syntax

/**
 * This is similar to exec() except it does not execute a subshell but rather the specified
 * file directly. This makes it slightly leaner than exec().
 * @param file {string} - The file to execute
 * @param args {string[]} - List of string arguments
 * @param options {ExecFileOptions} - Options
 * @returns {PromiseWithEvents<ExecResult>}
 * @see {@link https://nodejs.org/api/child_process.html#child_process_child_process_execfile_file_args_options_callback}
 */
function execFile(file: string, options?: ExecFileOptions): PromiseWithEvents<ExecResult>;
function execFile(file: string, args?: string[], options?: ExecFileOptions): PromiseWithEvents<ExecResult>;

interface ExecFileOptions {
    /** Current working directory of the child process */
    cwd?: string;
    /** Object Environment key-value pairs */
    env?: any;
    /** Encoding - default: 'utf8' */
    encoding?: string;
    /** Time out - default: 0 */
    timeout?: number;
    /**
     * Largest amount of data (in bytes) allowed on stdout or stderr - if exceeded child process is
     * killed - default: 200*1024
     */
    maxBuffer?: number;
    /** Kill signal - default: 'SIGTERM' */
    killSignal?: string;
}

interface ExecResult {
    /** The standard output emitted from the process as a string */
    stdout: string;
    /** The standard error emitted from the process as a string */
    stderr: string;
}

spawn

Launches a new process with the given command, with command line arguments in args. If omitted, args defaults to an empty Array.

Usage - TypeScript

import { spawn } from 'process-promises';

spawn(process.execPath, ['./node_modules/gulp/bin/gulp.js', 'default'])
    .on('process', process => console.log('Pid: ', process.pid))
    .on('stdout', line => console.log('stdout: ', line))
    .on('stderr', line => console.log('stderr: ', line))
    .then(result => {
        console.log('Exit code: ' + result.exitCode);
    })
    .fail(err => {
        console.error('ERROR: ', err);
    });

Usage - JavaScript

var execFile = require('process-promises').execFile;

spawn(process.execPath, ['./node_modules/gulp/bin/gulp.js', 'default'])
    .on('process', function(process) {
        console.log('Pid: ', process.pid);
    })
    .on('stdout', function(line) {
        console.log('stdout: ', line); 
    })
    .on('stderr', function(line) {
        console.log('stdout: ', line); 
    })
    .then(function (result) {
        console.log('Exit code: ' + result.exitCode);
    })
    .fail(function (err) {
        console.error('ERROR: ', err);
    });

Syntax

/**
 * Launches a new process with the given command, with command line arguments in args. If
 * omitted, args defaults to an empty Array.
 * @param command {string} - The file to execute
 * @param args {string[]} - List of string arguments
 * @param options {SpawnOptions} - Options
 * @returns {PromiseWithEvents<SpawnResult>}
 * @see {@link https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options}
 */
function spawn(command: string, options?: SpawnOptions): PromiseWithEvents<SpawnResult>;
function spawn(command: string, args?: string[], options?: SpawnOptions): PromiseWithEvents<SpawnResult>;

interface SpawnOptions {
    /** Current working directory of the child process */
    cwd?: string;
    /** Object Environment key-value pairs */
    env?: any;
    /**
     * Child's stdio configuration
     * @see {@link https://nodejs.org/api/child_process.html#child_process_options_stdio}
     */
    stdio?: string | [
        string | NodeJS.WritableStream | number,
        string | NodeJS.ReadableStream | number,
        string | NodeJS.ReadableStream | number
    ];
    /**
     * Prepare child to run independently of its parent process. Specific behavior depends on the platform
     * @see {@link https://nodejs.org/api/child_process.html#child_process_options_detached}
     */
    detached?: boolean;
}

interface SpawnResult {
    /** The exit code, if the process exited normally. */
    exitCode: number;
}

fork

Launches a new node process with the given module, with command line arguments in args. If omitted, args defaults to an empty Array.

The module is resolved using the node require.resolve() algorithm

This function calls spawn - not child_process.fork

Usage - TypeScript

import { fork } from 'process-promises';

fork('gulp/bin/gulp.js', ['default'])
    .on('process', process => console.log('Pid: ', process.pid))
    .on('stdout', line => console.log('stdout: ', line))
    .on('stderr', line => console.log('stderr: ', line))
    .then(result => {
        console.log('Exit code: ' + result.exitCode);
    })
    .fail(err => {
        console.error('ERROR: ', err);
    });

Usage - JavaScript

var execFile = require('process-promises').execFile;

fork('gulp/bin/gulp.js', ['default'])
    .on('process', function(process) {
        console.log('Pid: ', process.pid);
    })
    .on('stdout', function(line) {
        console.log('stdout: ', line); 
    })
    .on('stderr', function(line) {
        console.log('stdout: ', line); 
    })
    .then(function (result) {
        console.log('Exit code: ' + result.exitCode);
    })
    .fail(function (err) {
        console.error('ERROR: ', err);
    });

Syntax

/**
 * Launches a new node process with the given module, with command line arguments in args. If
 * omitted, args defaults to an empty Array.
 * The module is resolved using the {@link http://nodejs.org/docs/v0.4.8/api/all.html#all_Together|node require.resolve() algorithm}
 * This function calls spawn - not {@link https://nodejs.org/api/child_process.html#child_process_child_process_fork_modulepath_args_options|child_process.fork}
 * @param modulePath {string} - The module to execute with node
 * @param args {string[]} - List of string arguments
 * @param options {SpawnOptions} - Options
 * @returns {PromiseWithEvents<SpawnResult>}
 * @see {@link https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options}
 */
function fork(modulePath: string, options?: SpawnOptions): PromiseWithEvents<SpawnResult>;
function fork(modulePath: string, args?: string[], options?: SpawnOptions): PromiseWithEvents<SpawnResult>;

interface SpawnOptions {
    /** Current working directory of the child process */
    cwd?: string;
    /** Object Environment key-value pairs */
    env?: any;
    /**
     * Child's stdio configuration
     * @see {@link https://nodejs.org/api/child_process.html#child_process_options_stdio}
     */
    stdio?: string | [
        string | NodeJS.WritableStream | number,
        string | NodeJS.ReadableStream | number,
        string | NodeJS.ReadableStream | number
    ];
    /**
     * Prepare child to run independently of its parent process. Specific behavior depends on the platform
     * @see {@link https://nodejs.org/api/child_process.html#child_process_options_detached}
     */
    detached?: boolean;
}

interface SpawnResult {
    /** The exit code, if the process exited normally. */
    exitCode: number;
}