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tone-modular

v0.6.0

Published

Special build of Tone.js that allows requiring of individual components and avoids the global AudioContext. This make it much more browserify friendly and easier to use with existing code or other libraries.

Downloads

2

Readme

Tone.js - modular require edition

This is a special build of Yotam Mann's excellent Tone.js framework that allows requiring of individual components and avoids the global AudioContext. This make it much more browserify friendly and easier to use with existing code or other libraries.

Tone.js is a Web Audio framework for creating interactive music in the browser. The architecture of Tone.js aims to be familiar to both musicians and audio programmers looking to create web-based audio applications. On the high-level, Tone offers common DAW (digital audio workstation) features like a global transport for scheduling and timing events and prebuilt synths and effects. For signal-processing programmers (coming from languages like Max/MSP), Tone provides a wealth of high performance, low latency building blocks and DSP modules to build your own synthesizers, effects, and complex control signals.

Install via npm

$ npm install tone-modular

Documentation

Usage is same as official API, except that you require the modules you need individually instead of as one bundle. Constructors have an additional first argument where you must specify the AudioContext to use.

You must manually apply any Web Audio compatibility shims yourself, as these are not included in this build.

Global objects like Transport can be accessed by requiring and then calling .withContext(audioContext).

Example

var SimpleSynth = require('tone-modular/instrument/simple-synth')
var Sequence = require('tone-modular/event/sequence')
var Transport = require('tone-modular/core/transport')
var Freeverb = require('tone-modular/effect/freeverb')

var audioContext = new window.AudioContext()

var transport = Transport.forContext(audioContext)
transport.timeSignature = [6, 4]
transport.bpm.value = 180
transport.start()

var reverb = Freeverb(audioContext, {
  roomSize: 0.2,
  wet: 0.3
})

var output = audioContext.createGain()
output.connect(audioContext.destination)

var synth = SimpleSynth(audioContext)
synth.connect(reverb)
reverb.connect(output)

var playback = Sequence(audioContext, function (time, note) {
  synth.triggerAttackRelease(note, '8n', time)
}, ['E4', 'F#4', 'B4', 'C#5', 'D5', 'F#4', 'E4', 'C#5', 'B4', 'F#4', 'C#5', 'B4'], '8n')

playback.start()

Version

This module should track the latest version of the official Tone.js module. If it gets behind, feel welcome to send a pull request updating to latest version!

You can use rebuild.js to update all the modules from the master repo, but base.js must be manually updated from Tone/core/Tone.js